From da9cff10a320b2ee144cb34a281a116f1d2f49cf Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Wed, 17 Nov 2021 13:11:36 +0500 Subject: Optimized entities rendering --- cwd/assets/altcraft/shaders/entity.json | 3 +-- cwd/assets/altcraft/shaders/frag/entity.fs | 11 +++++------ cwd/assets/altcraft/shaders/vert/entity.vs | 17 +++++++---------- 3 files changed, 13 insertions(+), 18 deletions(-) (limited to 'cwd/assets') diff --git a/cwd/assets/altcraft/shaders/entity.json b/cwd/assets/altcraft/shaders/entity.json index 0b65c72..33a32e9 100644 --- a/cwd/assets/altcraft/shaders/entity.json +++ b/cwd/assets/altcraft/shaders/entity.json @@ -3,8 +3,7 @@ "frag": "/altcraft/shaders/frag/entity", "uniforms": [ "color", - "view", - "projection", + "projView", "model" ] } \ No newline at end of file diff --git a/cwd/assets/altcraft/shaders/frag/entity.fs b/cwd/assets/altcraft/shaders/frag/entity.fs index 6a11c96..06d5759 100644 --- a/cwd/assets/altcraft/shaders/frag/entity.fs +++ b/cwd/assets/altcraft/shaders/frag/entity.fs @@ -1,10 +1,9 @@ #version 330 core -uniform vec3 color; -in vec2 uvPos; out vec4 fragColor; -void main(){ - //if (uvPos.x < 0.9 && uvPos.x > 0.1 && uvPos.y < 0.9 && uvPos.y > 0.1) discard; - fragColor = vec4(color,1); -} \ No newline at end of file +uniform vec3 color; + +void main() { + fragColor = vec4(color, 1); +} diff --git a/cwd/assets/altcraft/shaders/vert/entity.vs b/cwd/assets/altcraft/shaders/vert/entity.vs index baa25e5..e38c54c 100644 --- a/cwd/assets/altcraft/shaders/vert/entity.vs +++ b/cwd/assets/altcraft/shaders/vert/entity.vs @@ -1,13 +1,10 @@ #version 330 core -uniform mat4 view; -uniform mat4 projection; -uniform mat4 model; -layout (location = 0) in vec3 position; -layout (location = 1) in vec2 uvPosition; -out vec2 uvPos; +in vec3 position; -void main(){ - uvPos = uvPosition; - gl_Position = projection*view*model*vec4(position,1); -} \ No newline at end of file +uniform mat4 projView; +uniform mat4 model; + +void main() { + gl_Position = projView * model * vec4(position, 1); +} -- cgit v1.2.3