From e62817b8252974b8a98393275874ee303840bf13 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Fri, 12 May 2017 18:49:50 +0500 Subject: 2017-05-12 --- depedencies/include/glm/mat2x3.hpp | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 depedencies/include/glm/mat2x3.hpp (limited to 'depedencies/include/glm/mat2x3.hpp') diff --git a/depedencies/include/glm/mat2x3.hpp b/depedencies/include/glm/mat2x3.hpp new file mode 100644 index 0000000..5c1cc70 --- /dev/null +++ b/depedencies/include/glm/mat2x3.hpp @@ -0,0 +1,32 @@ +/// @ref core +/// @file glm/mat2x3.hpp + +#pragma once + +#include "detail/type_mat2x3.hpp" + +namespace glm +{ + /// 2 columns of 3 components matrix of low precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat2x3 lowp_mat2x3; + + /// 2 columns of 3 components matrix of medium precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat2x3 mediump_mat2x3; + + /// 2 columns of 3 components matrix of high precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat2x3 highp_mat2x3; + +}//namespace glm + -- cgit v1.2.3