From 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Tue, 21 Aug 2018 20:40:38 +0500 Subject: Update glm to 0.9.9.0 --- external/include/glm/gtx/intersect.hpp | 51 +++++++++++++++++++--------------- 1 file changed, 28 insertions(+), 23 deletions(-) (limited to 'external/include/glm/gtx/intersect.hpp') diff --git a/external/include/glm/gtx/intersect.hpp b/external/include/glm/gtx/intersect.hpp index 33b6e99..cc7f929 100644 --- a/external/include/glm/gtx/intersect.hpp +++ b/external/include/glm/gtx/intersect.hpp @@ -7,9 +7,9 @@ /// @defgroup gtx_intersect GLM_GTX_intersect /// @ingroup gtx /// -/// @brief Add intersection functions +/// Include to use the features of this extension. /// -/// need to be included to use these functionalities. +/// Add intersection functions #pragma once @@ -21,6 +21,10 @@ #include "../gtx/closest_point.hpp" #include "../gtx/vector_query.hpp" +#ifndef GLM_ENABLE_EXPERIMENTAL +# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." +#endif + #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_closest_point extension included") #endif @@ -33,52 +37,53 @@ namespace glm //! Compute the intersection of a ray and a plane. //! Ray direction and plane normal must be unit length. //! From GLM_GTX_intersect extension. - template + template GLM_FUNC_DECL bool intersectRayPlane( - genType const & orig, genType const & dir, - genType const & planeOrig, genType const & planeNormal, + genType const& orig, genType const& dir, + genType const& planeOrig, genType const& planeNormal, typename genType::value_type & intersectionDistance); //! Compute the intersection of a ray and a triangle. + /// Based om Tomas Möller implementation http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/ //! From GLM_GTX_intersect extension. - template + template GLM_FUNC_DECL bool intersectRayTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & baryPosition); + vec<3, T, Q> const& orig, vec<3, T, Q> const& dir, + vec<3, T, Q> const& v0, vec<3, T, Q> const& v1, vec<3, T, Q> const& v2, + vec<2, T, Q>& baryPosition, T& distance); //! Compute the intersection of a line and a triangle. //! From GLM_GTX_intersect extension. - template + template GLM_FUNC_DECL bool intersectLineTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, + genType const& orig, genType const& dir, + genType const& vert0, genType const& vert1, genType const& vert2, genType & position); - //! Compute the intersection distance of a ray and a sphere. + //! Compute the intersection distance of a ray and a sphere. //! The ray direction vector is unit length. //! From GLM_GTX_intersect extension. - template + template GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered, + genType const& rayStarting, genType const& rayNormalizedDirection, + genType const& sphereCenter, typename genType::value_type const sphereRadiusSquered, typename genType::value_type & intersectionDistance); //! Compute the intersection of a ray and a sphere. //! From GLM_GTX_intersect extension. - template + template GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, const typename genType::value_type sphereRadius, + genType const& rayStarting, genType const& rayNormalizedDirection, + genType const& sphereCenter, const typename genType::value_type sphereRadius, genType & intersectionPosition, genType & intersectionNormal); //! Compute the intersection of a line and a sphere. //! From GLM_GTX_intersect extension - template + template GLM_FUNC_DECL bool intersectLineSphere( - genType const & point0, genType const & point1, - genType const & sphereCenter, typename genType::value_type sphereRadius, - genType & intersectionPosition1, genType & intersectionNormal1, + genType const& point0, genType const& point1, + genType const& sphereCenter, typename genType::value_type sphereRadius, + genType & intersectionPosition1, genType & intersectionNormal1, genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); /// @} -- cgit v1.2.3