From bdf73a67ffd964c37db5a9694424380bfd685c95 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Wed, 23 Aug 2017 20:23:22 +0500 Subject: 2017-08-23 --- src/Render.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/Render.cpp') diff --git a/src/Render.cpp b/src/Render.cpp index 56541e9..7e88068 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -49,7 +49,6 @@ void Render::InitGlew() { glFrontFace(GL_CCW); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glLineWidth(3.0); glCheckError(); } @@ -185,12 +184,12 @@ void Render::ExecuteRenderLoop() { listener.RegisterHandler(EventType::ConnectionSuccessfull, [this](EventData eventData) { auto data = std::get(eventData); - window->setTitle("Connected"); + window->setTitle("Logging in..."); }); listener.RegisterHandler(EventType::PlayerConnected, [this](EventData eventData) { auto data = std::get(eventData); - window->setTitle("Joined the game"); + window->setTitle("Loading terrain..."); world = std::make_unique(data.ptr); }); @@ -212,7 +211,7 @@ void Render::ExecuteRenderLoop() { }); listener.RegisterHandler(EventType::Connecting, [this](EventData eventData) { - window->setTitle("Connecting"); + window->setTitle("Connecting to the server..."); }); while (isRunning) { -- cgit v1.2.3