From c905ede556c892d39fd69d3945026ba244567ce9 Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Sat, 27 Nov 2021 21:08:58 +0500 Subject: Changed shaders to use SPB --- src/RenderConfigs.hpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/RenderConfigs.hpp') diff --git a/src/RenderConfigs.hpp b/src/RenderConfigs.hpp index a9d6c00..da7fd96 100644 --- a/src/RenderConfigs.hpp +++ b/src/RenderConfigs.hpp @@ -4,6 +4,9 @@ struct GlobalShaderParameters { glm::mat4 projView; + glm::uvec2 viewportSize; + float globalTime; + float dayTime; }; std::shared_ptr LoadVertexShader(std::string_view assetPath); @@ -76,10 +79,6 @@ public: lightingPass->Clear(); } - void SetDayTime(float dayTime) { - lightingPass->SetShaderParameter("dayTime", dayTime); - } - int GetMaxRenderBuffers() { return 5; } -- cgit v1.2.3