/*++ Copyright (c) 1991 Microsoft Corporation Module Name: vrdll.c Abstract: Initialization for VdmRedir as DLL Contents: VrDllInitialize Author: Richard L Firth (rfirth) 11-May-1992 Revision History: --*/ #if DBG #include #include #include #include #endif #include #include #include #include #include #include #include "vrdebug.h" // // external data // // // external functions // extern VOID TerminateDlcEmulation( VOID ); #if DBG FILE* hVrDebugLog = NULL; #endif BOOLEAN VrDllInitialize( IN PVOID DllHandle, IN ULONG Reason, IN PCONTEXT Context OPTIONAL ) /*++ Routine Description: Gets control as a process or thread attaches/detaches from VdmRedir DLL. Always returns success Arguments: DllHandle - Reason - Context - Return Value: BOOLEAN TRUE --*/ { BOOL ok; #if DBG if (Reason == DLL_PROCESS_ATTACH) { // // a little run-time diagnostication, madam? // LPSTR ptr; // // override VrDebugFlags from VR environment variable // if (ptr = getenv("VR")) { if (!_strnicmp(ptr, "0x", 2)) { ptr += 2; } for (VrDebugFlags = 0; isxdigit(*ptr); ++ptr) { VrDebugFlags = VrDebugFlags * 16 + (*ptr - ('0' + ((*ptr <= '9') ? 0 : ((islower(*ptr) ? 'a' : 'A') - ('9' + 1))))); } IF_DEBUG(DLL) { DBGPRINT("Setting VrDebugFlags to %#08x from environment variable (VR)\n", VrDebugFlags); } } IF_DEBUG(TO_FILE) { if ((hVrDebugLog = fopen(VRDEBUG_FILE, "w+")) == NULL) { VrDebugFlags &= ~DEBUG_TO_FILE; } else { char currentDirectory[256]; int n; currentDirectory[0] = 0; if (n = GetCurrentDirectory(sizeof(currentDirectory), currentDirectory)) { if (currentDirectory[n-1] == '\\') { currentDirectory[n-1] = 0; } } DbgPrint("Writing debug output to %s\\" VRDEBUG_FILE "\n", currentDirectory); } } IF_DEBUG(DLL) { DBGPRINT("VrDllInitialize: process %d Attaching\n", GetCurrentProcessId()); } } else if (Reason == DLL_PROCESS_DETACH) { IF_DEBUG(DLL) { DBGPRINT("VrDllInitialize: process %d Detaching\n", GetCurrentProcessId()); } if (hVrDebugLog) { fclose(hVrDebugLog); } } else { IF_DEBUG(DLL) { DBGPRINT("VrDllInitialize: Thread %d.%d %staching\n", GetCurrentProcessId(), GetCurrentThreadId(), (Reason == DLL_THREAD_ATTACH) ? "At" : "De" ); } } #endif if (Reason == DLL_PROCESS_ATTACH) { // // we now perform initialization at load time due to deferred loading // of VdmRedir.DLL // ok = VrInitialize(); } else if (Reason == DLL_PROCESS_DETACH) { // // clean up resources // VrUninitialize(); TerminateDlcEmulation(); ok = TRUE; } // // basically, nothing to do // return ok; }