//***************************************************************************** // // MESSAGE HEAP 16 - // // Heap allocation functions for 32-16 message thunks. // // NOTE: these are NOT general purpose heap managment routines. // // // 07-17-92 NanduriR Created. // //***************************************************************************** #include "precomp.h" #pragma hdrstop MODNAME(walloc16.c); //***************************************************************************** // General Notes: // // This heap maanger is for specific 'performance gains' and is thus not // intended for general purpose use and therfore much of the overhead has // been eliminated. // // This heap manager is intended mainly for thunks - where we are sure that // an alloced block will definitely be freed. Thus it is meant for our use. // // The heap is conceptually an array of constant-size blocks. The size of the // block is predefined. The code is optimized for allocation requests of one // blocksize or less. It is slower if the allocation request needs more than // one block. // // The heap header is a static array. The header has two flags. One to note // that a particular heapblock is in use and the other to note whether the // block forms a part of a linked/chained set of contiguous blocks. The blocks // are linked when the allocation request is for more than the predefined // block size. // //***************************************************************************** #define HEAP16_TOTALSIZE 0x2000 #define HEAP16_BLOCKSIZE 0x100 // We should set it to an optimum value #define HEAP16_BLOCKCOUNT (HEAP16_TOTALSIZE/HEAP16_BLOCKSIZE) #define HHDR16_FINUSE 0x01 #define HHDR16_FLINKED 0x02 #define ISBLOCKINUSE(block) ((block) & HHDR16_FINUSE) #define ISBLOCKLINKED(block) ((block) & HHDR16_FLINKED) //***************************************************************************** // // Globals - // // vahdr - is the heap header. This header is 32bit memory and not part of the // 16bit heap - this is so that the 16bit heap is put to maximum use. // // vpHeap16 - far pointer to the start of 16bit heap // // viFreeIndex - the index from which we start searching for a freeblock. // Normally this is set to the memoryblock that was most // recently freed, thus increasing the chances of finding // a freeblock instantly. //***************************************************************************** BYTE vahdr[HEAP16_BLOCKCOUNT]; LPBYTE vpHeap16 = (LPBYTE)NULL; UINT viFreeIndex = 0; // First look for Free block here. //***************************************************************************** // // malloc16 - // // Allocs memory from 16bit block. // If heap is full, does normal GlobalAlloc // // Returns farpointer to memoryblock; // //***************************************************************************** VPVOID FASTCALL malloc16(UINT cb) { INT i, j; INT cBlocksRequired; INT fContiguousFreeBlocks; INT vpT; if (vpHeap16 == (LPBYTE)NULL) { vpHeap16 = (LPBYTE)GlobalAllocLock16(GMEM_MOVEABLE | GMEM_SHARE, HEAP16_TOTALSIZE, NULL); if (vpHeap16 != NULL) { // // Initialize heap header. // LATER: is this necessary?. Heaphdr is a static array so // is it already intialized to ZERO? // for(i = 0; i < HEAP16_BLOCKCOUNT ; i++) { vahdr[i] = 0; } } } if (vpHeap16 != (LPBYTE)NULL) { if (cb <= HEAP16_BLOCKSIZE && !ISBLOCKINUSE(vahdr[viFreeIndex])) { // // If 'single' block and the 'current' index is free. // vahdr[viFreeIndex] = HHDR16_FINUSE; i = viFreeIndex++; if (viFreeIndex == HEAP16_BLOCKCOUNT) viFreeIndex = 0; return (VPVOID)((LPBYTE)vpHeap16 + i * HEAP16_BLOCKSIZE); } else { // // if the 'current' index is not free or if 'multiple' blocks // cBlocksRequired = (cb / HEAP16_BLOCKSIZE) + 1; for (i = 0; i < HEAP16_BLOCKCOUNT ; i++ ) { if ((viFreeIndex + i + cBlocksRequired) <= HEAP16_BLOCKCOUNT) { fContiguousFreeBlocks = TRUE; for (j = 0; j < cBlocksRequired; j++) { if (ISBLOCKINUSE(vahdr[viFreeIndex + i + j])) { fContiguousFreeBlocks = FALSE; i += j; break; } } if (fContiguousFreeBlocks) { for (j = 0; j < (cBlocksRequired - 1); j++) { vahdr[viFreeIndex + i + j] = (HHDR16_FINUSE | HHDR16_FLINKED); } vahdr[viFreeIndex + i + j] = HHDR16_FINUSE; i += viFreeIndex; viFreeIndex = i + cBlocksRequired; if (viFreeIndex == HEAP16_BLOCKCOUNT) viFreeIndex = 0; return (VPVOID)((LPBYTE)vpHeap16 + i * HEAP16_BLOCKSIZE); } } else { // // Outside the heaphdr range. Reset viFreeIndex, so that // we search from the start of heaphdr. // viFreeIndex = -(i+1); } } viFreeIndex = 0; } } // // Here - if allocation from heap failed // vpT = (VPVOID)GlobalAllocLock16(GMEM_MOVEABLE, cb, NULL); if (vpT) { return vpT; } else { LOGDEBUG(0,("malloc16: failed\n")); return (VPVOID)NULL; } } //***************************************************************************** // // free16 - // // frees 16bit memory block. // If the block is not part of the 16bit heap, does GlobalFree. // // Returns TRUE; // //***************************************************************************** BOOL FASTCALL free16(VPVOID vp) { INT iStartIndex; BOOL fLinked; iStartIndex = ((LPBYTE)vp - (LPBYTE)vpHeap16) / HEAP16_BLOCKSIZE; // // Invalid iStartIndex implies that the block was GlobalAlloced // if (iStartIndex >= 0 && iStartIndex < HEAP16_BLOCKCOUNT) { // // If 'single' block: get out fast // else 'multiple' block: loop for all the blocks // viFreeIndex = iStartIndex; if (!ISBLOCKLINKED(vahdr[iStartIndex])) { WOW32ASSERT(ISBLOCKINUSE(vahdr[iStartIndex])); vahdr[iStartIndex] = 0; } else { while (ISBLOCKINUSE(vahdr[iStartIndex])) { fLinked = ISBLOCKLINKED(vahdr[iStartIndex]); vahdr[iStartIndex] = 0; if (fLinked) iStartIndex++; else break; } } } else { WOW32ASSERT(LOWORD(vp)==0); // GlobalAlloced pointers have offset = 0 GlobalUnlockFree16(vp); } return (BOOL)TRUE; } //***************************************************************************** // // stackalloc16 - // // Allocs memory from current task's 16bit stack. // Returns farpointer to memoryblock; // //***************************************************************************** VPVOID FASTCALL stackalloc16(UINT cb) { register PTD ptd; // get current task's 16bit stack ptd = CURRENTPTD(); // grow ss:sp and return this imaginary pointer. if (ptd->dwFlags & TDF_INITCALLBACKSTACK) { ptd->vpCBStack = ptd->vpStack - cb; ptd->dwFlags &= ~TDF_INITCALLBACKSTACK; } else { ptd->vpCBStack -= cb; } return (VPVOID)ptd->vpCBStack; }