// // proj.h: Includes all files that are to be part of the precompiled // header. // #ifndef __PROJ_H__ #define __PROJ_H__ #define STRICT #if DBG > 0 && !defined(DEBUG) #define DEBUG #endif #if DBG > 0 && !defined(FULL_DEBUG) #define FULL_DEBUG #endif #define UNICODE // Defines for rovcomm.h #define NODA #define NOSHAREDHEAP #define NOFILEINFO #define NOCOLORHELP #define NODRAWTEXT #define NOPATH #define NOSYNC #ifndef DEBUG #define NOPROFILE #endif #define SZ_MODULEA "MODEMUI" #define SZ_MODULEW TEXT("MODEMUI") #ifdef DEBUG #define SZ_DEBUGSECTION TEXT("MODEMUI") #define SZ_DEBUGINI TEXT("unimdm.ini") #endif // DEBUG // Includes #define USECOMM #include #include #include #include // needed by shlobj.h and our progress bar #include // Property sheet stuff #include #include #include // for registration functions #include #ifdef WIN95 #include // PnP setup/installer services #else #include // PnP setup/installer services #endif #define MAXBUFLEN MAX_BUF #define MAXMSGLEN MAX_BUF_MSG #define MAXMEDLEN MAX_BUF_MED #define MAXSHORTLEN MAX_BUF_SHORT #ifndef LINE_LEN #define LINE_LEN MAXBUFLEN #endif // local includes // #include "dll.h" #include "cstrings.h" // Read-only string constants #include "util.h" // Utility functions #include "modemui.h" #include "rcids.h" #include "dlgids.h" //**************************************************************************** // //**************************************************************************** // Dump flags #define DF_DCB 0x00000001 #define DF_MODEMSETTINGS 0x00000002 #define DF_DEVCAPS 0x00000004 #endif //!__PROJ_H__