From fb759d45f5c95e3184ffc9c35b57a0a463a6d1ab Mon Sep 17 00:00:00 2001 From: that Date: Sun, 11 Jan 2015 12:16:53 +0100 Subject: gui: simplify blanktimer - get rid of separate thread, check timer in rendering thread instead - use an enum for the blanking state instead of magic integers - move #ifdefs for TW_NO_SCREEN_TIMEOUT inside blanktimer class - move some #includes and enum TOUCH_STATE to pages.hpp Change-Id: Id4b104e3680dc5db41d8ba85e32d722cf4086299 --- gui/action.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'gui/action.cpp') diff --git a/gui/action.cpp b/gui/action.cpp index 953439906..a341e4a62 100644 --- a/gui/action.cpp +++ b/gui/action.cpp @@ -42,9 +42,7 @@ #include "../adb_install.h" #include "../fuse_sideload.h" -#ifndef TW_NO_SCREEN_TIMEOUT #include "blanktimer.hpp" -#endif extern "C" { #include "../twcommon.h" #include "../minuitwrp/minui.h" @@ -59,10 +57,6 @@ extern "C" { #include "rapidxml.hpp" #include "objects.hpp" -#ifndef TW_NO_SCREEN_TIMEOUT -extern blanktimer blankTimer; -#endif - void curtainClose(void); GUIAction::mapFunc GUIAction::mf; @@ -446,9 +440,7 @@ void GUIAction::operation_end(const int operation_status) } DataManager::SetValue("tw_operation_state", 1); DataManager::SetValue(TW_ACTION_BUSY, 0); -#ifndef TW_NO_SCREEN_TIMEOUT blankTimer.resetTimerAndUnblank(); -#endif time(&Stop); if ((int) difftime(Stop, Start) > 10) DataManager::Vibrate("tw_action_vibrate"); -- cgit v1.2.3