From 930bf01caf3cbcabf97444b3071bcaff28597635 Mon Sep 17 00:00:00 2001 From: Dees_Troy Date: Sat, 10 Aug 2013 22:19:03 +0000 Subject: Remove libjpegtwrp and use CM provided libjpeg --- libjpegtwrp/asm/armv7/jdcolor-android-armv7.S | 1223 ------------------------- 1 file changed, 1223 deletions(-) delete mode 100644 libjpegtwrp/asm/armv7/jdcolor-android-armv7.S (limited to 'libjpegtwrp/asm/armv7/jdcolor-android-armv7.S') diff --git a/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S b/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S deleted file mode 100644 index 95bd4bf78..000000000 --- a/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S +++ /dev/null @@ -1,1223 +0,0 @@ -/*------------------------------------------------------------------------ -* jdcolor-android-armv7.S -* -* Copyright (c) 2010, Code Aurora Forum. All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are -* met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above -* copyright notice, this list of conditions and the following -* disclaimer in the documentation and/or other materials provided -* with the distribution. -* * Neither the name of Code Aurora Forum, Inc. nor the names of its -* contributors may be used to endorse or promote products derived -* from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED -* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT -* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS -* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR -* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE -* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN -* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*-------------------------------------------------------------------------- - -*-------------------------------------------------------------------------- -* FUNCTION LIST -*-------------------------------------------------------------------------- -* -* - yvup2rgb565_venum -* - yyvup2rgb565_venum -* - yvup2abgr8888_venum -* - yyvup2abgr8888_venum -* -*-------------------------------------------------------------------------- -*/ - - .section yvu_plain_to_rgb_android, "x" @ AREA - .text @ |.text|, CODE, READONLY - .align 2 - .code 32 @ CODE32 - -/*----------------------------------------------------------------------------- - * ARM Registers - * ---------------------------------------------------------------------------- */ -p_y .req r0 -p_cr .req r1 -p_cb .req r2 -p_rgb .req r3 -p_bgr .req r3 -length .req r12 - - .global yvup2rgb565_venum - .global yyvup2rgb565_venum - .global yvup2abgr8888_venum - .global yyvup2abgr8888_venum - -@ coefficients in color conversion matrix multiplication -.equ COEFF_Y, 256 @ contribution of Y -.equ COEFF_V_RED, 359 @ contribution of V for red -.equ COEFF_U_GREEN, -88 @ contribution of U for green -.equ COEFF_V_GREEN, -183 @ contribution of V for green -.equ COEFF_U_BLUE, 454 @ contribution of U for blue - -@ Clamping constants 0x0 and 0xFF -.equ COEFF_0, 0 -.equ COEFF_255, 255 - -@ Bias coefficients for red, green and blue -.equ COEFF_BIAS_R, -45824 @ Red bias = -359*128 + 128 -.equ COEFF_BIAS_G, 34816 @ Green bias = (88+183)*128 + 128 -.equ COEFF_BIAS_B, -57984 @ Blue bias = -454*128 + 128 - - -/*-------------------------------------------------------------------------- -* FUNCTION : yvup2rgb565_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YVU planar to RGB565 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yvup2rgb565_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_rgb565, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_rgb565 -* pointer to the output RGB Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_rgb565 - the converted rgb pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yvup2rgb565_venum, %function -yvup2rgb565_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yvup2rgb565: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12 : Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD1.U8 {D12}, [p_y]! @ Load 8 Y elements (uint8) to D12 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D18, D19: Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D20, D21: V0 V1 V2 V3 V4 V5 V6 V7 - * D22, D23: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q9, D12 - VMOVL.U8 Q10, D14 - VMOVL.U8 Q11, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D20, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D22, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D20, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D22, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D18, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D18, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D18, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D18 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D20 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D22, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Done with the first 4 elements, continue on the next 4 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D21, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D23, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D21, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D23, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D19, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D19, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D19, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D19 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D21 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D23, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D28, Q9 @ store Red to D28, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D27, Q10 @ store Green to D27, narrow the value from int16 to int8 - - VMAX.S16 Q11, Q11, Q4 @ if Q11 < 0, Q11 = 0 - VMIN.S16 Q11, Q11, Q5 @ if Q11 > 255, Q11 = 255 - VQMOVUN.S16 D26, Q11 @ store Blue to D26, narrow the value from int16 to int8. - - /*------------------------------------------------------------------------- - * D27: 3 bits of Green + 5 bits of Blue - * D28: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D28, D27, #5 @ right shift G by 5 and insert to R - VSHL.U8 D27, D27, #3 @ left shift G by 3 - VSRI.8 D27, D26, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D27, D28}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yvup2rgb565 @ loop if more than 8 pixels left - - BEQ end_yvup2rgb565 @ done if exactly 8 pixel processed in the loop - - -trailing_yvup2rgb565: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST2.U8 {D27[0], D28[0]}, [p_rgb]! @ at least 1 pixel left in the trailing part - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[1], D28[1]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[2], D28[2]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[3], D28[3]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[4], D28[4]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[5], D28[5]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[6], D28[6]}, [p_rgb]! @ store one more pixel - -end_yvup2rgb565: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yvup2rgb565 - - -/*-------------------------------------------------------------------------- -* FUNCTION : yyvup2rgb565_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YYVU planar to RGB565 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yyvup2rgb565_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_rgb565, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_rgb565 -* pointer to the output RGB Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_rgb565 - the converted rgb pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yyvup2rgb565_venum, %function -yyvup2rgb565_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yyvup2rgb565: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12, D13: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14, Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD2.U8 {D12,D13}, [p_y]! @ Load 16 Luma elements (uint8) to D12, D13 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D24, D25: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14 - * D26, D27: Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D28, D29: V0 V1 V2 V3 V4 V5 V6 V7 - * D30, D31: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q12, D12 - VMOVL.U8 Q13, D13 - VMOVL.U8 Q14, D14 - VMOVL.U8 Q15, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D28, D6[0] @ Q6: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q7, D30, D6[1] @ Q7: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q7, D28, D6[2] @ q7: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q8, D30, D6[3] @ q8: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D24, D7[0] @ Q6: R0, R2, R4, R6 in 32-bit Q8 format - VMLAL.S16 Q9, D26, D7[0] @ Q9: R1, R3, R5, R7 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D24, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D26, D7[0] @ Q10: G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D24, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D26, D7[0] @ Q11: B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R0 R2 R4 R6 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R1 R3 R5 R7 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6 : R0 R1 R2 R3 R4 R5 R6 R7 - - VSHRN.S32 D18, Q7, #8 @ D18: G0 G2 G4 G6 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G1 G3 G5 G7 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9 : G0 G1 G2 G3 G4 G5 G6 G7 - - VSHRN.S32 D20, Q8, #8 @ D20: B0 B2 B4 B6 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B1 B3 B5 B7 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B0 B1 B2 B3 B4 B5 B6 B7 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D23, Q6 @ store Red to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D21, Q10 @ store Blue to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * D22: 3 bits of Green + 5 bits of Blue - * D23: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D23, D22, #5 @ right shift G by 5 and insert to R - VSHL.U8 D22, D22, #3 @ left shift G by 3 - VSRI.8 D22, D21, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D22,D23}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BEQ end_yyvup2rgb565 @ done if exactly 8 pixel processed in the loop - - - /*------------------------------------------------------------------------- - * Done with the first 8 elements, continue on the next 8 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D29, D6[0] @ Q6: 359*(V4,V5,V6,V7) Red - VMULL.S16 Q7, D31, D6[1] @ Q7: -88*(U4,U5,U6,U7) Green - VMLAL.S16 Q7, D29, D6[2] @ Q7: -88*(U4,U5,U6,U7) - 183*(V4,V5,V6,V7) - VMULL.S16 Q8, D31, D6[3] @ Q8: 454*(U4,U5,U6,U7) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D25, D7[0] @ Q6: R8 R10 R12 R14 in 32-bit Q8 format - VMLAL.S16 Q9, D27, D7[0] @ Q9: R9 R11 R13 R15 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D25, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D27, D7[0] @ Q10 : G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D25, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D27, D7[0] @ Q11 : B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R8 R10 R12 R14 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R9 R11 R13 R15 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6: R8 R9 R10 R11 R12 R13 R14 R15 - - VSHRN.S32 D18, Q7, #8 @ D18: G8 G10 G12 G14 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G9 G11 G13 G15 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9: G8 G9 G10 G11 G12 G13 G14 G15 - - VSHRN.S32 D20, Q8, #8 @ D20: B8 B10 B12 B14 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B9 B11 B13 B15 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B8 B9 B10 B11 B12 B13 B14 B15 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D23, Q6 @ store Red to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D21, Q10 @ store Blue to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * D22: 3 bits of Green + 5 bits of Blue - * D23: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D23, D22, #5 @ right shift G by 5 and insert to R - VSHL.U8 D22, D22, #3 @ left shift G by 3 - VSRI.8 D22, D21, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D22,D23}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yyvup2rgb565 @ loop if more than 8 pixels left - - BEQ end_yyvup2rgb565 @ done if exactly 8 pixel processed in the loop - - -trailing_yyvup2rgb565: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST2.U8 {D22[0],D23[0]}, [p_rgb]! @ at least 1 pixel left in the trailing part - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[1],D23[1]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[2],D23[2]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[3],D23[3]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[4],D23[4]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[5],D23[5]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[6],D23[6]}, [p_rgb]! @ store one more pixel - -end_yyvup2rgb565: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yyvup2rgb565 - -constants: - .hword (COEFF_V_RED), (COEFF_U_GREEN), (COEFF_V_GREEN), (COEFF_U_BLUE) @ 359 | -88 | -183 | 454 - .hword (COEFF_Y), (COEFF_0), (COEFF_255) , (COEFF_0) @ 256 | 0 | 255 | 0 - .word (COEFF_BIAS_R), (COEFF_BIAS_G), (COEFF_BIAS_B) @ -45824 | 34816 | -57984 | X - -/*-------------------------------------------------------------------------- -* FUNCTION : yvup2abgr8888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YVU planar to ABGR8888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yvup2abgr8888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_abgr8888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_abgr8888 -* pointer to the output ABGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_abgr8888 - the converted ABGR pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yvup2abgr8888_venum, %function -yvup2abgr8888_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yvup2abgr: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12 : Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD1.U8 {D12}, [p_y]! @ Load 8 Luma elements (uint8) to D12 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D18, D19: Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D20, D21: V0 V1 V2 V3 V4 V5 V6 V7 - * D22, D23: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q9, D12 - VMOVL.U8 Q10, D14 - VMOVL.U8 Q11, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D20, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D22, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D20, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D22, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D18, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D18, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D18, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D18 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D20 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D22, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Done with the first 4 elements, continue on the next 4 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D21, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D23, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D21, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D23, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D19, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D19, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D19, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D19 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D21 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D23, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q11, Q11, Q4 @ if Q11 < 0, Q11 = 0 - VMIN.S16 Q11, Q11, Q5 @ if Q11 > 255, Q11 = 255 - VQMOVUN.S16 D28, Q11 @ store Blue to D28, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D27, Q10 @ store Green to D27, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D26, Q9 @ store Red to D26, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D29, Q5 @ D29: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D26,D27,D28,D29}, [p_bgr]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yvup2abgr @ loop if more than 8 pixels left - - BEQ end_yvup2abgr @ done if exactly 8 pixel processed in the loop - - -trailing_yvup2abgr: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST4.U8 {D26[0], D27[0], D28[0], D29[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[1], D27[1], D28[1], D29[1]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[2], D27[2], D28[2], D29[2]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[3], D27[3], D28[3], D29[3]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[4], D27[4], D28[4], D29[4]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[5], D27[5], D28[5], D29[5]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[6], D27[6], D28[6], D29[6]}, [p_bgr]! @ store one more pixel - -end_yvup2abgr: - VPOP {D8-D15} - LDMFD SP!, {PC} - @ end of yvup2abgr - -/*-------------------------------------------------------------------------- -* FUNCTION : yyvup2abgr8888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YYVU planar to ABGR8888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yyvup2abgr8888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_abgr8888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_abgr8888 -* pointer to the output ABGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_abgr8888 - the converted ABGR pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yyvup2abgr8888_venum, %function -yyvup2abgr8888_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yyvup2abgr: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12, D13: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14, Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD2.U8 {D12,D13}, [p_y]! @ Load 16 Luma elements (uint8) to D12, D13 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D24, D25: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14 - * D26, D27: Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D28, D29: V0 V1 V2 V3 V4 V5 V6 V7 - * D30, D31: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q12, D12 - VMOVL.U8 Q13, D13 - VMOVL.U8 Q14, D14 - VMOVL.U8 Q15, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D28, D6[0] @ Q6: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q7, D30, D6[1] @ Q7: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q7, D28, D6[2] @ Q7: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q8, D30, D6[3] @ Q8: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D24, D7[0] @ Q6: R0, R2, R4, R6 in 32-bit Q8 format - VMLAL.S16 Q9, D26, D7[0] @ Q9: R1, R3, R5, R7 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D24, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D26, D7[0] @ Q10: G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D24, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D26, D7[0] @ Q11: B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R0 R2 R4 R6 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R1 R3 R5 R7 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6 : R0 R1 R2 R3 R4 R5 R6 R7 - - VSHRN.S32 D18, Q7, #8 @ D18: G0 G2 G4 G6 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G1 G3 G5 G7 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9 : G0 G1 G2 G3 G4 G5 G6 G7 - - VSHRN.S32 D20, Q8, #8 @ D20: B0 B2 B4 B6 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B1 B3 B5 B7 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B0 B1 B2 B3 B4 B5 B6 B7 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D24, Q5 @ D24: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D21,D22,D23,D24}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BEQ end_yyvup2abgr @ done if exactly 8 pixel processed in the loop - - - /*------------------------------------------------------------------------- - * Done with the first 8 elements, continue on the next 8 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D29, D6[0] @ Q6: 359*(V4,V5,V6,V7) Red - VMULL.S16 Q7, D31, D6[1] @ Q7: -88*(U4,U5,U6,U7) Green - VMLAL.S16 Q7, D29, D6[2] @ Q7: -88*(U4,U5,U6,U7) - 183*(V4,V5,V6,V7) - VMULL.S16 Q8, D31, D6[3] @ Q8: 454*(U4,U5,U6,U7) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D25, D7[0] @ Q6: R8 R10 R12 R14 in 32-bit Q8 format - VMLAL.S16 Q9, D27, D7[0] @ Q9: R9 R11 R13 R15 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D25, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D27, D7[0] @ Q10 : G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D25, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D27, D7[0] @ Q11 : B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R8 R10 R12 R14 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R9 R11 R13 R15 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6: R8 R9 R10 R11 R12 R13 R14 R15 - - VSHRN.S32 D18, Q7, #8 @ D18: G8 G10 G12 G14 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G9 G11 G13 G15 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9: G8 G9 G10 G11 G12 G13 G14 G15 - - VSHRN.S32 D20, Q8, #8 @ D20: B8 B10 B12 B14 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B9 B11 B13 B15 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B8 B9 B10 B11 B12 B13 B14 B15 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D24, Q5 @ D24: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D21,D22,D23,D24}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BHI loop_yyvup2abgr @ loop if more than 8 pixels left - - BEQ end_yyvup2abgr @ done if exactly 8 pixel processed in the loop - - -trailing_yyvup2abgr: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST4.U8 {D21[0],D22[0],D23[0],D24[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[1],D22[1],D23[1],D24[1]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[2],D22[2],D23[2],D24[2]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[3],D22[3],D23[3],D24[3]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[4],D22[4],D23[4],D24[4]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[5],D22[5],D23[5],D24[5]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[6],D22[6],D23[6],D24[6]}, [p_bgr]! @ store one more pixel - -end_yyvup2abgr: - VPOP {D8-D15} - LDMFD SP!, {PC} - @ end of yyvup2abgr - -.end - -- cgit v1.2.3