From c560a67b12350102ba237fa70cedc7c972ad4e4b Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Tue, 18 Dec 2012 16:31:27 -0800 Subject: add optional overscan compensation to recovery graphics If your screen is a TV, it may not actually be displaying the edges of the framebuffer. Allow specifying an overscan percentage, and move each edge of the framebuffer in by that percent of the width/height. (The gr_* layer just lies to the caller about the size of the framebuffer, telling the caller it's smaller than it really is, and offsets all drawing commands to match.) Change-Id: I11bb2feb39ae522bd3e957a14ebdecf3609e0fdc --- minui/minui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'minui/minui.h') diff --git a/minui/minui.h b/minui/minui.h index 767ffcb50..bc43bb596 100644 --- a/minui/minui.h +++ b/minui/minui.h @@ -36,7 +36,7 @@ void gr_flip(void); void gr_fb_blank(bool blank); void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a); -void gr_fill(int x, int y, int w, int h); +void gr_fill(int x1, int y1, int x2, int y2); int gr_text(int x, int y, const char *s); void gr_texticon(int x, int y, gr_surface icon); int gr_measure(const char *s); -- cgit v1.2.3