From 03fd6c56fe57dcd7cc4a7f7166a00ece42491558 Mon Sep 17 00:00:00 2001 From: Vojtech Bocek Date: Thu, 13 Mar 2014 18:46:34 +0100 Subject: Implement "take a screenshot" feature * Like in android - press power+volume down, screenshots are saved in /sdcard/Pictures/Screenshots (if /sdcard is mounted) or /tmp Change-Id: Iaefa15b11a1d5fdfac57d77388db1621f378a8d4 Signed-off-by: Vojtech Bocek --- minuitwrp/graphics_utils.c | 106 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 minuitwrp/graphics_utils.c (limited to 'minuitwrp/graphics_utils.c') diff --git a/minuitwrp/graphics_utils.c b/minuitwrp/graphics_utils.c new file mode 100644 index 000000000..96f644962 --- /dev/null +++ b/minuitwrp/graphics_utils.c @@ -0,0 +1,106 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include +#include + +#include "minui.h" + +struct fb_var_screeninfo vi; +GGLSurface gr_mem_surface; + +int gr_save_screenshot(const char *dest) +{ + uint32_t y, stride_bytes; + int res = -1; + GGLContext *gl = NULL; + GGLSurface surface; + uint8_t * volatile img_data = NULL; + uint8_t *ptr; + FILE *fp = NULL; + png_structp png_ptr = NULL; + png_infop info_ptr = NULL; + + fp = fopen(dest, "wb"); + if(!fp) + goto exit; + + img_data = malloc(vi.xres * vi.yres * 3); + surface.version = sizeof(surface); + surface.width = gr_mem_surface.width; + surface.height = gr_mem_surface.height; + surface.stride = gr_mem_surface.width; + surface.data = img_data; + surface.format = GGL_PIXEL_FORMAT_RGB_888; + + gglInit(&gl); + gl->colorBuffer(gl, &surface); + gl->activeTexture(gl, 0); + + gl->bindTexture(gl, &gr_mem_surface); + gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); + gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); + gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); + gl->enable(gl, GGL_TEXTURE_2D); + gl->texCoord2i(gl, 0, 0); + gl->recti(gl, 0, 0, gr_mem_surface.width, gr_mem_surface.height); + + gglUninit(gl); + gl = NULL; + + png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + if (!png_ptr) + goto exit; + + info_ptr = png_create_info_struct(png_ptr); + if (info_ptr == NULL) + goto exit; + + if (setjmp(png_jmpbuf(png_ptr))) + goto exit; + + png_init_io(png_ptr, fp); + png_set_IHDR(png_ptr, info_ptr, surface.width, surface.height, + 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, + PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); + png_write_info(png_ptr, info_ptr); + + ptr = img_data; + stride_bytes = surface.width*3; + for(y = 0; y < surface.height; ++y) + { + png_write_row(png_ptr, ptr); + ptr += stride_bytes; + } + + png_write_end(png_ptr, NULL); + + res = 0; +exit: + if(info_ptr) + png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); + if(png_ptr) + png_destroy_write_struct(&png_ptr, (png_infopp)NULL); + if(gl) + gglUninit(gl); + if(img_data) + free(img_data); + if(fp) + fclose(fp); + return res; +} -- cgit v1.2.3