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authorSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
committerSamuel Barney <samjbarney@gmail.com>2013-10-28 23:40:13 +0100
commitd7a490a99205d69abce52c77854fafee52b4e82b (patch)
tree92e68ff622fc89bd94e11c7ed7fc548ed3129047 /source/LuaWindow.cpp
parentGot spiders and other mobs respecting night and day for spawning (diff)
parentProtoProxy: Implemented 1.7.2 status request / response / ping. (diff)
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Diffstat (limited to 'source/LuaWindow.cpp')
-rw-r--r--source/LuaWindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/LuaWindow.cpp b/source/LuaWindow.cpp
index a0609f746..9011d668c 100644
--- a/source/LuaWindow.cpp
+++ b/source/LuaWindow.cpp
@@ -31,8 +31,8 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo
// If appropriate, add an Armor slot area:
switch (a_WindowType)
{
- case cWindow::Inventory:
- case cWindow::Workbench:
+ case cWindow::wtInventory:
+ case cWindow::wtWorkbench:
{
m_SlotAreas.push_back(new cSlotAreaArmor(*this));
break;