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* Pickups: improve coalescing implementationPickupsTiger Wang2022-07-191-1/+1
* Updated protocol functions to Vector3xx12xx12x2022-04-201-5/+5
* Unify multiprotocol entity animationsTiger Wang2021-04-121-27/+1
* Streamline player abilities handlingTiger Wang2021-04-121-0/+13
* Fix sending incorrect date values on world changeTiger Wang2021-04-121-1/+1
* Change TimeOfDay to WorldDate (#5160)Tiger Wang2021-03-201-1/+1
* Don't send ping updates one packet at a timeTiger Wang2021-03-191-3/+3
* Fixed some death messages showing up even when they are disabled. (#5153)NiLSPACE2021-03-111-0/+5
* Adding Boss bar (#5025)12xx122021-03-051-6/+19
* Adds playerlist header and footer broadcasting (1.8-1.13)dImrich2021-02-061-0/+13
* Broadcaster: don't loop over all entities to broadcast one's positionTiger Wang2020-08-281-1/+1
* Improve entity position updates (#4701)Tiger Wang2020-05-041-32/+6
* Fix building with clang 8.0 (#4346)Bond-0092019-08-111-1/+1
* Store and pass entity effect duration as an int not a short. (#4293)Alexander Harkness2018-08-261-1/+1
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-1/+1
* Broadcast refactor (#4264)peterbell102018-07-241-25/+601
* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-1/+14
* Fixed some Visual Studio warningsTiger Wang2015-05-091-1/+1
* Added support for additional data in the ParticleEffect Packettycho2015-05-071-0/+47