From 10c9e66aad9a0d994c5c227f5dedec4af19db9b2 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 24 May 2015 13:37:36 +0100 Subject: Fixes #2041 --- src/UI/SlotArea.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index accd44b06..5b58b18b6 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -2154,10 +2154,10 @@ bool cSlotAreaArmor::CanPlaceArmorInSlot(int a_SlotNum, const cItem & a_Item) { switch (a_SlotNum) { - case 0: return ItemCategory::IsHelmet (a_Item.m_ItemType); + case 0: return (ItemCategory::IsHelmet(a_Item.m_ItemType) || (a_Item.m_ItemType == E_BLOCK_PUMPKIN)); case 1: return ItemCategory::IsChestPlate(a_Item.m_ItemType); - case 2: return ItemCategory::IsLeggings (a_Item.m_ItemType); - case 3: return ItemCategory::IsBoots (a_Item.m_ItemType); + case 2: return ItemCategory::IsLeggings(a_Item.m_ItemType); + case 3: return ItemCategory::IsBoots(a_Item.m_ItemType); } return false; } -- cgit v1.2.3