From 2cd7e63e873dc3c1faaac6d3381cdce01023373b Mon Sep 17 00:00:00 2001 From: KingCol13 Date: Sat, 18 Dec 2021 21:21:26 +0100 Subject: Apply tigerw's suggestion. --- src/Mobs/Slime.cpp | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp index f2b16f071..2aeecfc98 100644 --- a/src/Mobs/Slime.cpp +++ b/src/Mobs/Slime.cpp @@ -71,7 +71,6 @@ void cSlime::KilledBy(TakeDamageInfo & a_TDI) if (m_Size != 1) { - // Queue slimes to be spawned after death animation delay: auto & Random = GetRandomProvider(); int SpawnAmount = Random.RandInt(2, 4); @@ -80,18 +79,18 @@ void cSlime::KilledBy(TakeDamageInfo & a_TDI) double AddX = (i % 2 - 0.5) * m_Size / 4.0; double AddZ = (i / 2 - 0.5) * m_Size / 4.0; - Vector3d SpawnPos(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ); - double Yaw = Random.RandReal(360.0f); - int Size = m_Size/2; - auto lambda = [SpawnPos, Yaw, Size](cWorld &a_World) + // Queue slimes to be spawned after the 1 second death animation has finished playing: + m_World->ScheduleTask(cTickTime(20), [ + Position = GetPosition() + Vector3d(AddX, 0.5, AddZ), + Yaw = Random.RandReal(360.0f), + Size = m_Size / 2 + ](cWorld & a_World) { auto NewSlime = std::make_unique(Size); - NewSlime->SetPosition(SpawnPos); + NewSlime->SetPosition(Position); NewSlime->SetYaw(Yaw); a_World.SpawnMobFinalize(std::move(NewSlime)); - }; - cTickTime DelayTime(20); - m_World->ScheduleTask(DelayTime, lambda); + }); } } Super::KilledBy(a_TDI); -- cgit v1.2.3