From 3d56ad01aab05048079c35d6b51ef5ed7f5aa37b Mon Sep 17 00:00:00 2001 From: Bond-009 Date: Mon, 19 Jun 2017 22:28:01 +0200 Subject: Let water vaporise in the Nether by default --- src/World.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/World.cpp b/src/World.cpp index 9351dd0de..da41b22db 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -3905,15 +3905,16 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c Printf(SimulatorNameKey, "%sSimulator", a_FluidName); AString SimulatorSectionName; Printf(SimulatorSectionName, "%sSimulator", a_FluidName); - AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "Vanilla"); + + bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults + AString DefaultSimulatorName = ((GetDimension() == dimNether) && IsWater) ? "Vaporise" : "Vanilla"; + AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, DefaultSimulatorName); if (SimulatorName.empty()) { - LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Vanilla\".", SimulatorNameKey.c_str(), GetIniFileName().c_str()); - SimulatorName = "Vanilla"; + LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"%s\".", SimulatorNameKey.c_str(), GetIniFileName().c_str(), DefaultSimulatorName.c_str()); + SimulatorName = DefaultSimulatorName; } - cFluidSimulator * res = nullptr; - bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults int Rate = 1; if ( (NoCaseCompare(SimulatorName, "vaporize") == 0) || -- cgit v1.2.3