From 4545b8eed9262d1748410b18f62da0e2cdbd39d5 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Thu, 27 Nov 2014 23:13:40 +0100 Subject: OctavedNoise: Another unshadowed local variable. --- src/Noise/OctavedNoise.h | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/src/Noise/OctavedNoise.h b/src/Noise/OctavedNoise.h index 4af18bd1b..efb9a0167 100644 --- a/src/Noise/OctavedNoise.h +++ b/src/Noise/OctavedNoise.h @@ -66,17 +66,19 @@ public: } // Generate the first octave directly into array: - const cOctave & FirstOctave = m_Octaves.front(); int ArrayCount = a_SizeX * a_SizeY; - FirstOctave.m_Noise.Generate2D( - a_Workspace, a_SizeX, a_SizeY, - a_StartX * FirstOctave.m_Frequency, a_EndX * FirstOctave.m_Frequency, - a_StartY * FirstOctave.m_Frequency, a_EndY * FirstOctave.m_Frequency - ); - NOISE_DATATYPE Amplitude = FirstOctave.m_Amplitude; - for (int i = 0; i < ArrayCount; i++) { - a_Array[i] = a_Workspace[i] * Amplitude; + const cOctave & FirstOctave = m_Octaves.front(); + FirstOctave.m_Noise.Generate2D( + a_Workspace, a_SizeX, a_SizeY, + a_StartX * FirstOctave.m_Frequency, a_EndX * FirstOctave.m_Frequency, + a_StartY * FirstOctave.m_Frequency, a_EndY * FirstOctave.m_Frequency + ); + NOISE_DATATYPE Amplitude = FirstOctave.m_Amplitude; + for (int i = 0; i < ArrayCount; i++) + { + a_Array[i] = a_Workspace[i] * Amplitude; + } } // Add each octave: -- cgit v1.2.3