From b3f07511306080545fb3e763e99ce31796d7de7d Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 25 Feb 2015 19:02:08 +0100 Subject: Weather: Snow starts forming when the top block is at the right height or higher --- src/Chunk.cpp | 123 +++++++++++++++++++++++++++------------------------------- 1 file changed, 57 insertions(+), 66 deletions(-) diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 08cb237c3..e05fa4a99 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -874,80 +874,71 @@ void cChunk::ApplyWeatherToTop() int X = m_World->GetTickRandomNumber(15); int Z = m_World->GetTickRandomNumber(15); - switch (GetBiomeAt(X, Z)) - { - case biTaiga: - case biFrozenOcean: - case biFrozenRiver: - case biIcePlains: - case biIceMountains: - case biTaigaHills: - { - // TODO: Check light levels, don't snow over when the BlockLight is higher than (7?) - int Height = GetHeight(X, Z); - BLOCKTYPE TopBlock = GetBlock(X, Height, Z); - NIBBLETYPE TopMeta = GetMeta (X, Height, Z); - if (m_World->IsDeepSnowEnabled() && (TopBlock == E_BLOCK_SNOW)) + + // TODO: Check light levels, don't snow over when the BlockLight is higher than (7?) + int Height = GetHeight(X, Z); + + if (GetSnowStartHeight(GetBiomeAt(X, Z)) > Height) + { + return; + } + + BLOCKTYPE TopBlock = GetBlock(X, Height, Z); + NIBBLETYPE TopMeta = GetMeta (X, Height, Z); + if (m_World->IsDeepSnowEnabled() && (TopBlock == E_BLOCK_SNOW)) + { + int MaxSize = 7; + BLOCKTYPE BlockType[4]; + NIBBLETYPE BlockMeta[4]; + UnboundedRelGetBlock(X - 1, Height, Z, BlockType[0], BlockMeta[0]); + UnboundedRelGetBlock(X + 1, Height, Z, BlockType[1], BlockMeta[1]); + UnboundedRelGetBlock(X, Height, Z - 1, BlockType[2], BlockMeta[2]); + UnboundedRelGetBlock(X, Height, Z + 1, BlockType[3], BlockMeta[3]); + for (int i = 0; i < 4; i++) + { + switch (BlockType[i]) { - int MaxSize = 7; - BLOCKTYPE BlockType[4]; - NIBBLETYPE BlockMeta[4]; - UnboundedRelGetBlock(X - 1, Height, Z, BlockType[0], BlockMeta[0]); - UnboundedRelGetBlock(X + 1, Height, Z, BlockType[1], BlockMeta[1]); - UnboundedRelGetBlock(X, Height, Z - 1, BlockType[2], BlockMeta[2]); - UnboundedRelGetBlock(X, Height, Z + 1, BlockType[3], BlockMeta[3]); - for (int i = 0; i < 4; i++) + case E_BLOCK_AIR: { - switch (BlockType[i]) - { - case E_BLOCK_AIR: - { - MaxSize = 0; - break; - } - case E_BLOCK_SNOW: - { - MaxSize = std::min(BlockMeta[i] + 1, MaxSize); - break; - } - } - } - if (TopMeta < MaxSize) - { - FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta + 1); + MaxSize = 0; + break; } - else if (TopMeta > MaxSize) + case E_BLOCK_SNOW: { - FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1); + MaxSize = std::min(BlockMeta[i] + 1, MaxSize); + break; } } - else if (cBlockInfo::IsSnowable(TopBlock) && (Height + 1 < cChunkDef::Height)) - { - SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0); - } - else if (IsBlockWater(TopBlock) && (TopMeta == 0)) - { - SetBlock(X, Height, Z, E_BLOCK_ICE, 0); - } - else if ( - (m_World->IsDeepSnowEnabled()) && - ( - (TopBlock == E_BLOCK_RED_ROSE) || - (TopBlock == E_BLOCK_YELLOW_FLOWER) || - (TopBlock == E_BLOCK_RED_MUSHROOM) || - (TopBlock == E_BLOCK_BROWN_MUSHROOM) - ) - ) - { - SetBlock(X, Height, Z, E_BLOCK_SNOW, 0); - } - break; - } // case (snowy biomes) - default: + } + if (TopMeta < MaxSize) { - break; + FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta + 1); + } + else if (TopMeta > MaxSize) + { + FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1); } - } // switch (biome) + } + else if (cBlockInfo::IsSnowable(TopBlock) && (Height + 1 < cChunkDef::Height)) + { + SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0); + } + else if (IsBlockWater(TopBlock) && (TopMeta == 0)) + { + SetBlock(X, Height, Z, E_BLOCK_ICE, 0); + } + else if ( + (m_World->IsDeepSnowEnabled()) && + ( + (TopBlock == E_BLOCK_RED_ROSE) || + (TopBlock == E_BLOCK_YELLOW_FLOWER) || + (TopBlock == E_BLOCK_RED_MUSHROOM) || + (TopBlock == E_BLOCK_BROWN_MUSHROOM) + ) + ) + { + SetBlock(X, Height, Z, E_BLOCK_SNOW, 0); + } } -- cgit v1.2.3