From b634310a2ce4e477e7700ecf4a484e30f548b5fc Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Wed, 9 Nov 2011 23:36:21 +0000 Subject: Storms were WAY too frequent. I toned them down. git-svn-id: http://mc-server.googlecode.com/svn/trunk@84 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cWorld.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 95a640902..d914cf05d 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -394,7 +394,7 @@ void cWorld::Tick(float a_Dt) ////////////////Weather/////////////////////// if ( GetWeather() == 0 ) { //if sunny if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather - randWeather = (rand() %100); + randWeather = (rand() %1000); if (randWeather == 0) { LOG("Starting Rainstorm!"); SetWeather ( 1 ); @@ -407,11 +407,11 @@ void cWorld::Tick(float a_Dt) if ( GetWeather() != 0 ) { //if raining or thunderstorm if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather - randWeather = (rand() %49); + randWeather = (rand() %499); if (randWeather == 0) { //2% chance per second LOG("Back to sunny!"); SetWeather ( 0 ); - } else if ( (randWeather > 40) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm. + } else if ( (randWeather > 400) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm. LOG("Starting Thunderstorm!"); SetWeather ( 2 ); } @@ -419,7 +419,7 @@ void cWorld::Tick(float a_Dt) } if ( GetWeather() == 2 ) { //if thunderstorm - if (rand() %99 == 0) { //1% chance per tick of thunderbolt + if (rand() %199 == 0) { //0.5% chance per tick of thunderbolt CastThunderbolt ( 0, 0, 0 ); //todo: find random possitions near players to cast thunderbolts. } } -- cgit v1.2.3