From ca728da9b6c0ac433907ee95db622ec961facd1f Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 1 Dec 2014 19:05:44 +0100 Subject: Using static cast for MineShaft spawners --- src/Generating/MineShafts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 33835160c..65588ce4b 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -876,7 +876,7 @@ void cMineShaftCorridor::PlaceSpawner(cChunkDesc & a_ChunkDesc) ) { a_ChunkDesc.SetBlockTypeMeta(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ, E_BLOCK_MOB_SPAWNER, 0); - cMobSpawnerEntity * MobSpawner = (cMobSpawnerEntity *)a_ChunkDesc.GetBlockEntity(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ); + cMobSpawnerEntity * MobSpawner = static_cast(a_ChunkDesc.GetBlockEntity(SpawnerRelX, m_BoundingBox.p1.y + 1, SpawnerRelZ)); ASSERT((MobSpawner != nullptr) && (MobSpawner->GetBlockType() == E_BLOCK_MOB_SPAWNER)); MobSpawner->SetEntity(mtCaveSpider); } -- cgit v1.2.3