From d1d4f2146e12222071041db7088073dc4a90eb61 Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 9 Sep 2014 01:54:40 +0200 Subject: PlayerSpawn packet: Send the correct uuid. --- src/Protocol/Protocol18x.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 60501a5b5..e336dcbec 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -947,11 +947,7 @@ void cProtocol180::SendPlayerSpawn(const cPlayer & a_Player) // Called to spawn another player for the client cPacketizer Pkt(*this, 0x0c); // Spawn Player packet Pkt.WriteVarInt(a_Player.GetUniqueID()); - - // Fake UUID - Pkt.WriteInt64(4053239666997989821); - Pkt.WriteInt64(-5603022497796657139); - + Pkt.WriteUUID(cMojangAPI::MakeUUIDShort(a_Player.GetUUID())); Pkt.WriteFPInt(a_Player.GetPosX()); Pkt.WriteFPInt(a_Player.GetPosY()); Pkt.WriteFPInt(a_Player.GetPosZ()); -- cgit v1.2.3