From d7ee2245e89ce9e71f0172d5a0edf605060bcf2a Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:44:54 +0200 Subject: Added SetWalkSpeed() to cMonster. --- src/Mobs/Monster.cpp | 4 ++++ src/Mobs/Monster.h | 5 +++++ 2 files changed, 9 insertions(+) diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index f7ee0b0c0..09a22cd35 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -89,6 +89,7 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_DropChanceBoots(0.085f) , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) + , m_WalkSpeed(1.0) { if (!a_ConfigName.empty()) { @@ -302,6 +303,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) Distance *= 0.25f; } + // Apply walk speed: + Distance *= m_WalkSpeed; + AddSpeedX(Distance.x); AddSpeedZ(Distance.z); diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index cdbd26c09..6db8435e2 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -138,6 +138,9 @@ public: /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } + double GetWalkSpeed(void) const { return m_WalkSpeed; } // tolua_export + void SetWalkSpeed(double a_WalkSpeed) { m_WalkSpeed = a_WalkSpeed; } // tolua_export + // Overridables to handle ageable mobs virtual bool IsBaby (void) const { return false; } virtual bool IsTame (void) const { return false; } @@ -248,6 +251,8 @@ protected: void HandleDaylightBurning(cChunk & a_Chunk); bool m_BurnsInDaylight; + double m_WalkSpeed; + /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); -- cgit v1.2.3