From e4ee71868e307c5d51ca910a97a36623efdfaff0 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 15 Oct 2014 15:25:48 +0200 Subject: Renamed the counter to 'j' --- src/ItemGrid.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index a5273c6da..5621c00fd 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -644,7 +644,7 @@ void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, s cEnchantments::AddItemEnchantmentWeights(Enchantments, E_ITEM_BOOK, 24 + Noise.IntNoise2DInt(a_Seed, TotalProbab) % 7); int NumEnchantments = Noise.IntNoise3DInt(TotalProbab, Rnd, a_Seed) % 5; // The number of enchantments this book wil get. - for (int I = 0; I <= NumEnchantments; I++) + for (int j = 0; j <= NumEnchantments; j++) { cEnchantments Enchantment = cEnchantments::GenerateEnchantmentFromVector(Enchantments, Noise.IntNoise2DInt(NumEnchantments, i)); CurrentLoot.m_Enchantments.AddFromString(Enchantment.ToString()); -- cgit v1.2.3