From f5beeccd25447ab5f88083ef5dc1a63d8db1459b Mon Sep 17 00:00:00 2001 From: Mat Date: Fri, 27 Mar 2020 02:40:40 +0200 Subject: Fix typo in floater code (#4556) --- src/Entities/Floater.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp index 7b0314ae5..c4c89890b 100644 --- a/src/Entities/Floater.cpp +++ b/src/Entities/Floater.cpp @@ -104,7 +104,7 @@ void cFloater::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) HandlePhysics(a_Dt, a_Chunk); if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT)) - && (m_World->GetBlockMeta(POSX_TOINT, POSY_TOINT, POSX_TOINT) == 0)) + && (m_World->GetBlockMeta(POSX_TOINT, POSY_TOINT, POSZ_TOINT) == 0)) { if ((!m_CanPickupItem) && (m_AttachedMobID == cEntity::INVALID_ID)) // Check if you can't already pickup a fish and if the floater isn't attached to a mob. { -- cgit v1.2.3