From c8702e15bbced0a655d08761ea9173950445238c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 14 Oct 2013 15:53:41 +0200 Subject: APIDump: Documented HOOK_COLLECTING_PICKUP. --- MCServer/Plugins/APIDump/APIDesc.lua | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 013b3c69e..6044b0a0a 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2297,6 +2297,33 @@ end; chunk is left in the memory. ]], }, -- HOOK_CHUNK_UNLOADING + + HOOK_COLLECTING_PICKUP = + { + CalledWhen = "Player is about to collect a pickup. Plugin can refuse / override behavior. ", + DefaultFnName = "OnCollectingPickup", -- also used as pagename + Desc = [[ + This hook is called when a player is about to collect a pickup. Plugins may refuse the action.

+

+ Pickup collection happens within the world tick, so if the collecting is refused, it will be tried + again in the next world tick, as long as the player is within reach of the pickup.

+

+ FIXME: There is no OnCollectedPickup() callback.

+

+ FIXME: This callback is called even if the pickup doesn't fit into the player's inventory.

+ ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who's collecting the pickup" }, + { Name = "Pickup", Type = "{{cPickup}}", Notes = "The pickup being collected" }, + }, + Returns = [[ + If the function returns false or no value, MCServer calls other plugins' callbacks and finally the + pickup is collected. If the function returns true, no other plugins are called for this event and + the pickup is not collected. + ]], + }, -- HOOK_COLLECTING_PICKUP + }, -- Hooks[] -- cgit v1.2.3