From 983d87e44356c4cfc8f8908ec365006323a4dbe0 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 27 Jul 2013 16:24:03 +0100 Subject: Added correct core plugin --- MCServer/Plugins/Core/web_serversettings.lua | 924 +++++++++++++++++++++++++++ 1 file changed, 924 insertions(+) create mode 100644 MCServer/Plugins/Core/web_serversettings.lua (limited to 'MCServer/Plugins/Core/web_serversettings.lua') diff --git a/MCServer/Plugins/Core/web_serversettings.lua b/MCServer/Plugins/Core/web_serversettings.lua new file mode 100644 index 000000000..700d84ae1 --- /dev/null +++ b/MCServer/Plugins/Core/web_serversettings.lua @@ -0,0 +1,924 @@ +-- Some HTML helper functions +local function HTML_Option( value, text, selected ) + if( selected == true ) then + return [[]] + else + return [["]] + end +end + +local function HTML_Select_On_Off( name, defaultValue ) + return [[]] +end + +local function HTML_Select_Version( name, defaultValue ) + return [[]] +end + + +local function ShowGeneralSettings( Request ) + local Content = "" + local InfoMsg = nil + + local SettingsIni = cIniFile("settings.ini") + if( SettingsIni:ReadFile() == false ) then + InfoMsg = "ERROR: Could not read settings.ini!" + end + + if( Request.PostParams["general_submit"] ~= nil ) then + + SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false ) + if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then + SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false ) + end + if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then + if( tonumber( Request.PostParams["Server_Port"] ) > 0 ) then + SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false ) + end + end + if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then + SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false ) + end + if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then + SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false ) + end + if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then + SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false ) + end + if( tonumber( Request.PostParams["Limit_World"] ) ~= nil ) then + SettingsIni:SetValue("Worlds", "LimitWorld", Request.PostParams["Limit_World"], false ) + end + if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then + SettingsIni:SetValue("Worlds", "LimitWorldWidth", Request.PostParams["LimitWorldWidth"], false ) + end + + if( SettingsIni:WriteFile() == false ) then + InfoMsg = [[ERROR: Could not write to settings.ini!]] + else + InfoMsg = [[INFO: Successfully saved changes to settings.ini]] + end + end + + + Content = Content .. [[ +
+

General Settings

]] + + if( InfoMsg ~= nil ) then + Content = Content .. "

" .. InfoMsg .. "

" + end + Content = Content .. [[ + + + + + + + + + + + + +
Server
Description:
Max Players:
Port:
PortsIPv6:
Shown Version:]] .. HTML_Select_Version("Server_Version", SettingsIni:GetValueI("Server", "PrimaryServerVersion") ) .. [[

+ + + + + +
Authentication
Authenticate:]] .. HTML_Select_On_Off("Authentication_Authenticate", SettingsIni:GetValueI("Authentication", "Authenticate") ) .. [[

+ + + + + + + +
LimitWorld
Limit World:]] .. HTML_Select_On_Off("Limit_World", SettingsIni:GetValueI("Worlds", "LimitWorld") ) .. [[
Max Chunks from spawn:

+ WARNING: Any changes made here might require a server restart in order to be applied! +
]] + + return Content +end + + +local function ShowMonstersSettings( Request ) + local Content = "" + local InfoMsg = nil + + local SettingsIni = cIniFile("settings.ini") + if( SettingsIni:ReadFile() == false ) then + InfoMsg = "ERROR: Could not read settings.ini!" + end + + if( Request.PostParams["monsters_submit"] ~= nil ) then + + if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then + SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false ) + end + if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then + SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false ) + end + SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false ) + if( SettingsIni:WriteFile() == false ) then + InfoMsg = "ERROR: Could not write to settings.ini!" + else + InfoMsg = "INFO: Successfully saved changes to settings.ini" + end + end + + + Content = Content .. "
" + + Content = Content .. "

Monsters Settings

" + if( InfoMsg ~= nil ) then + Content = Content .. "

" .. InfoMsg .. "

" + end + + Content = Content .. [[ + + + + + + + + +
Monsters
Animals On:]] .. HTML_Select_On_Off("Monsters_AnimalsOn", SettingsIni:GetValueI("Monsters", "AnimalsOn") ) .. [[
Animal Spawn Interval:
Monster Types:

+ WARNING: Any changes made here might require a server restart in order to be applied! +
]] + + return Content +end + +local function ShowWorldsSettings( Request ) + local Content = "" + local InfoMsg = nil + local bSaveIni = false + + local SettingsIni = cIniFile("settings.ini") + if( SettingsIni:ReadFile() == false ) then + InfoMsg = [[ERROR: Could not read settings.ini!]] + end + + if( Request.PostParams["RemoveWorld"] ~= nil ) then + Content = Content .. Request.PostParams["RemoveWorld"] + local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") ) + local KeyIdx = SettingsIni:FindKey("Worlds") + local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx ) + if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then + InfoMsg = "INFO: Successfully removed world " .. WorldName .. "!
" + bSaveIni = true + end + end + + if( Request.PostParams["AddWorld"] ~= nil ) then + if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then + SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true ) + InfoMsg = "INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "!
" + bSaveIni = true + end + end + + if( Request.PostParams["worlds_submit"] ~= nil ) then + SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false ) + if( Request.PostParams["Worlds_World"] ~= nil ) then + SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true ) + end + bSaveIni = true + end + + if( bSaveIni == true ) then + if( InfoMsg == nil ) then InfoMsg = "" end + if( SettingsIni:WriteFile() == false ) then + InfoMsg = InfoMsg .. "ERROR: Could not write to settings.ini!" + else + InfoMsg = InfoMsg .. "INFO: Successfully saved changes to settings.ini" + end + end + + Content = Content .. "

Worlds Settings

" + if( InfoMsg ~= nil ) then + Content = Content .. "

" .. InfoMsg .. "

" + end + + Content = Content .. [[ +
+ + + + ]] + + local KeyIdx = SettingsIni:FindKey("Worlds") + local NumValues = SettingsIni:GetNumValues( KeyIdx ) + for i = 0, NumValues-1 do + local ValueName = SettingsIni:GetValueName(KeyIdx, i ) + if( ValueName == "World" ) then + local WorldName = SettingsIni:GetValue(KeyIdx, i) + Content = Content .. [[ + ]] + end + end + + Content = Content .. [[ + + +
Worlds
Default World:
]] .. ValueName .. [[:
]] .. WorldName .. [[
Add World:

+ + WARNING: Any changes made here might require a server restart in order to be applied! +
]] + return Content +end + +local function SelectWorldButton( WorldName ) + return "
" +end + +local function HTML_Select_Dimension( name, defaultValue ) + return [[]] +end + +local function HTML_Select_Scheme( name, defaultValue ) + return [[]] +end + +local function HTML_Select_GameMode( name, defaultValue ) + return [[]] +end + +local function HTML_Select_Simulator( name, defaultValue ) + return [[]] +end + +local function HTML_Select_BiomeGen( name, defaultValue ) + return [[]] +end + +local function HTML_Select_HeightGen( name, defaultValue ) + return [[]] +end + +local function HTML_Select_CompositionGen( name, defaultValue ) + return [[]] +end + +local function HTML_Select_Generator( name, defaultValue ) + return [[]] +end + +local function HTML_Select_Biome( name, defaultValue ) + return [[]] +end + +function ShowWorldSettings( Request ) + local Content = "" + local InfoMsg = nil + local SettingsIni = cIniFile("settings.ini") + if( SettingsIni:ReadFile() == false ) then + InfoMsg = [[ERROR: Could not read settings.ini!]] + end + if (Request.PostParams["SelectWorld"] ~= nil and Request.PostParams["WorldName"] ~= nil) then -- World is selected! + WORLD = Request.PostParams["WorldName"] + SelectedWorld = cRoot:Get():GetWorld(WORLD) + elseif SelectedWorld == nil then + WORLD = SettingsIni:GetValue("Worlds", "DefaultWorld") + SelectedWorld = cRoot:Get():GetWorld( WORLD ) + end + local WorldIni = cIniFile(SelectedWorld:GetName() .. "/world.ini") + WorldIni:ReadFile() + if (Request.PostParams["world_submit"]) ~= nil then + if( tonumber( Request.PostParams["World_Dimension"] ) ~= nil ) then + WorldIni:DeleteValue( "General", "Dimension" ) + WorldIni:SetValue( "General", "Dimension", Request.PostParams["World_Dimension"] ) + end + if( tonumber( Request.PostParams["World_Schema"] ) ~= nil ) then + WorldIni:DeleteValue( "General", "Schema" ) + WorldIni:SetValue( "General", "Schema", Request.PostParams["World_Schema"] ) + end + if( tonumber( Request.PostParams["World_SpawnX"] ) ~= nil ) then + WorldIni:DeleteValue( "SpawnPosition", "X" ) + WorldIni:SetValue( "SpawnPosition", "X", Request.PostParams["World_SpawnX"] ) + end + if( tonumber( Request.PostParams["World_SpawnY"] ) ~= nil ) then + WorldIni:DeleteValue( "SpawnPosition", "Y" ) + WorldIni:SetValue( "SpawnPosition", "Y", Request.PostParams["World_SpawnY"] ) + end + if( tonumber( Request.PostParams["World_SpawnZ"] ) ~= nil ) then + WorldIni:DeleteValue( "SpawnPosition", "Z" ) + WorldIni:SetValue( "SpawnPosition", "Z", Request.PostParams["World_SpawnZ"] ) + end + if( tonumber( Request.PostParams["World_Seed"] ) ~= nil ) then + WorldIni:DeleteValue( "Seed", "Seed" ) + WorldIni:SetValue( "Seed", "Seed", Request.PostParams["World_Seed"] ) + end + if( tonumber( Request.PostParams["World_PVP"] ) ~= nil ) then + WorldIni:DeleteValue( "PVP", "Enabled" ) + WorldIni:SetValue( "PVP", "Enabled", Request.PostParams["World_PVP"] ) + end + if( tonumber( Request.PostParams["World_GameMode"] ) ~= nil ) then + WorldIni:DeleteValue( "GameMode", "GameMode" ) + WorldIni:SetValue( "GameMode", "GameMode", Request.PostParams["World_GameMode"] ) + end + if( tonumber( Request.PostParams["World_DeepSnow"] ) ~= nil ) then + WorldIni:DeleteValue( "Physics", "DeepSnow" ) + WorldIni:SetValue( "Physics", "DeepSnow", Request.PostParams["World_DeepSnow"] ) + end + if( tonumber( Request.PostParams["World_SandInstantFall"] ) ~= nil ) then + WorldIni:DeleteValue( "Physics", "SandInstantFall" ) + WorldIni:SetValue( "Physics", "SandInstantFall", Request.PostParams["World_SandInstantFall"] ) + end + if( tonumber( Request.PostParams["World_WaterSimulator"] ) ~= nil ) then + WorldIni:DeleteValue( "Physics", "WaterSimulator" ) + WorldIni:SetValue( "Physics", "WaterSimulator", Request.PostParams["World_WaterSimulator"] ) + end + if( tonumber( Request.PostParams["World_LavaSimulator"] ) ~= nil ) then + WorldIni:DeleteValue( "Physics", "LavaSimulator" ) + WorldIni:SetValue( "Physics", "LavaSimulator", Request.PostParams["World_LavaSimulator"] ) + end + if( tonumber( Request.PostParams["World_MaxSugarcaneHeight"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "MaxSugarcaneHeight" ) + WorldIni:SetValue( "Plants", "MaxSugarcaneHeight", Request.PostParams["World_MaxSugarcaneHeight"] ) + end + if( tonumber( Request.PostParams["World_MaxCactusHeight"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "MaxCactusHeight" ) + WorldIni:SetValue( "Plants", "MaxCactusHeight", Request.PostParams["World_MaxCactusHeight"] ) + end + if( tonumber( Request.PostParams["World_CarrotsBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsCarrotsBonemealable" ) + WorldIni:SetValue( "Plants", "IsCarrotsBonemealable", Request.PostParams["World_CarrotsBonemealable"] ) + end + if( tonumber( Request.PostParams["World_CropsBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsCropsBonemealable" ) + WorldIni:SetValue( "Plants", "IsCropsBonemealable", Request.PostParams["World_CropsBonemealable"] ) + end + if( tonumber( Request.PostParams["World_GrassBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsGrassBonemealable" ) + WorldIni:SetValue( "Plants", "IsGrassBonemealable", Request.PostParams["World_GrassBonemealable"] ) + end + if( tonumber( Request.PostParams["World_SaplingBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsSaplingBonemealable" ) + WorldIni:SetValue( "Plants", "IsSaplingBonemealable", Request.PostParams["World_SaplingBonemealable"] ) + end + if( tonumber( Request.PostParams["World_MelonStemBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsMelonStemBonemealable" ) + WorldIni:SetValue( "Plants", "IsMelonStemBonemealable", Request.PostParams["World_MelonStemBonemealable"] ) + end + if( tonumber( Request.PostParams["World_MelonBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsMelonBonemealable" ) + WorldIni:SetValue( "Plants", "IsMelonBonemealable", Request.PostParams["World_MelonBonemealable"] ) + end + if( tonumber( Request.PostParams["World_PotatoesBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsPotatoesBonemealable" ) + WorldIni:SetValue( "Plants", "IsPotatoesBonemealable", Request.PostParams["World_PotatoesBonemealable"] ) + end + if( tonumber( Request.PostParams["World_PumpkinStemBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsPumpkinStemBonemealable" ) + WorldIni:SetValue( "Plants", "IsPumpkinStemBonemealable", Request.PostParams["World_PumpkinStemBonemealable"] ) + end + if( tonumber( Request.PostParams["World_PumpkinBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsPumpkinBonemealable" ) + WorldIni:SetValue( "Plants", "IsPumpkinBonemealable", Request.PostParams["World_PumpkinBonemealable"] ) + end + if( tonumber( Request.PostParams["World_SugarCaneBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsSugarCaneBonemealable" ) + WorldIni:SetValue( "Plants", "IsSugarCaneBonemealable", Request.PostParams["World_SugarCaneBonemealable"] ) + end + if( tonumber( Request.PostParams["World_CactusBonemealable"] ) ~= nil ) then + WorldIni:DeleteValue( "Plants", "IsCactusBonemealable" ) + WorldIni:SetValue( "Plants", "IsCactusBonemealable", Request.PostParams["World_CactusBonemealable"] ) + end + if( ( Request.PostParams["World_BiomeGen"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "BiomeGen" ) + WorldIni:SetValue( "Generator", "BiomeGen", Request.PostParams["World_BiomeGen"] ) + end + if( ( Request.PostParams["World_Biome"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ConstantBiome" ) + WorldIni:SetValue( "Generator", "ConstantBiome", Request.PostParams["World_Biome"] ) + end + if( ( Request.PostParams["World_MultiStepMapOceanCellSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MultiStepMapOceanCellSize" ) + WorldIni:SetValue( "Generator", "MultiStepMapOceanCellSize", Request.PostParams["World_MultiStepMapOceanCellSize"] ) + end + if( ( Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MultiStepMapMushroomIslandSize" ) + WorldIni:SetValue( "Generator", "MultiStepMapMushroomIslandSize", Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) + end + if( ( Request.PostParams["World_MultiStepMapRiverCellSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MultiStepMapRiverCellSize" ) + WorldIni:SetValue( "Generator", "MultiStepMapRiverCellSize", Request.PostParams["World_MultiStepMapRiverCellSize"] ) + end + if( ( Request.PostParams["World_MultiStepMapRiverWidth"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MultiStepMapRiverWidth" ) + WorldIni:SetValue( "Generator", "MultiStepMapRiverWidth", Request.PostParams["World_MultiStepMapRiverWidth"] ) + end + if( ( Request.PostParams["World_MultiStepMapLandBiomeSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MultiStepMapLandBiomeSize" ) + WorldIni:SetValue( "Generator", "MultiStepMapLandBiomeSize", Request.PostParams["World_MultiStepMapLandBiomeSize"] ) + end + if( ( Request.PostParams["World_DistortedVoronoiCellSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "DistortedVoronoiCellSize" ) + WorldIni:SetValue( "Generator", "DistortedVoronoiCellSize", Request.PostParams["World_DistortedVoronoiCellSize"] ) + end + if( ( Request.PostParams["World_DistortedVoronoiBiomes"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "DistortedVoronoiBiomes" ) + WorldIni:SetValue( "Generator", "DistortedVoronoiBiomes", Request.PostParams["World_DistortedVoronoiBiomes"] ) + end + if( ( Request.PostParams["World_VoronoiCellSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "VoronoiCellSize" ) + WorldIni:SetValue( "Generator", "VoronoiCellSize", Request.PostParams["World_VoronoiCellSize"] ) + end + if( ( Request.PostParams["World_VoronoiBiomesdVoronoiBiomes"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "VoronoiBiomes" ) + WorldIni:SetValue( "Generator", "VoronoiBiomes", Request.PostParams["World_VoronoiBiomes"] ) + end + if( ( Request.PostParams["World_CheckerBoardBiomes"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "CheckerBoardBiomes" ) + WorldIni:SetValue( "Generator", "CheckerBoardBiomes", Request.PostParams["World_CheckerBoardBiomes"] ) + end + if( ( Request.PostParams["World_CheckerBoardBiomeSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "CheckerBoardBiomeSize" ) + WorldIni:SetValue( "Generator", "CheckerBoardBiomeSize", Request.PostParams["World_CheckerBoardBiomeSize"] ) + end + if( ( Request.PostParams["World_HeightGen"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "HeightGen" ) + WorldIni:SetValue( "Generator", "HeightGen", Request.PostParams["World_HeightGen"] ) + end + if( ( Request.PostParams["World_FlatHeight"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "FlatHeight" ) + WorldIni:SetValue( "Generator", "FlatHeight", Request.PostParams["World_FlatHeight"] ) + end + if( ( Request.PostParams["World_CompositionGen"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "CompositionGen" ) + WorldIni:SetValue( "Generator", "CompositionGen", Request.PostParams["World_CompositionGen"] ) + end + if( ( Request.PostParams["World_Noise3DSeaLevel"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DSeaLevel" ) + WorldIni:SetValue( "Generator", "Noise3DSeaLevel", Request.PostParams["World_Noise3DSeaLevel"] ) + end + if( ( Request.PostParams["World_Noise3DHeightAmplification"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DHeightAmplification" ) + WorldIni:SetValue( "Generator", "Noise3DHeightAmplification", Request.PostParams["World_Noise3DHeightAmplification"] ) + end + if( ( Request.PostParams["World_Noise3DMidPoint"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DMidPoint" ) + WorldIni:SetValue( "Generator", "Noise3DMidPoint", Request.PostParams["World_Noise3DMidPoint"] ) + end + if( ( Request.PostParams["World_Noise3DFrequencyX"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DFrequencyX" ) + WorldIni:SetValue( "Generator", "Noise3DFrequencyX", Request.PostParams["World_Noise3DFrequencyX"] ) + end + if( ( Request.PostParams["World_Noise3DFrequencyY"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DFrequencyY" ) + WorldIni:SetValue( "Generator", "Noise3DFrequencyY", Request.PostParams["World_Noise3DFrequencyY"] ) + end + if( ( Request.PostParams["World_Noise3DFrequencyZ"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DFrequencyZ" ) + WorldIni:SetValue( "Generator", "Noise3DFrequencyZ", Request.PostParams["World_Noise3DFrequencyZ"] ) + end + if( ( Request.PostParams["World_Noise3DAirThreshold"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Noise3DAirThreshold" ) + WorldIni:SetValue( "Generator", "Noise3DAirThreshold", Request.PostParams["World_Noise3DAirThreshold"] ) + end + if( ( Request.PostParams["World_ClassicSeaLevel"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicSeaLevel" ) + WorldIni:SetValue( "Generator", "ClassicSeaLevel", Request.PostParams["World_ClassicSeaLevel"] ) + end + if( ( Request.PostParams["World_ClassicBeachHeight"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBeachHeight" ) + WorldIni:SetValue( "Generator", "ClassicBeachHeight", Request.PostParams["World_ClassicBeachHeight"] ) + end + if( ( Request.PostParams["World_ClassicBeachDepth"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBeachDepth" ) + WorldIni:SetValue( "Generator", "ClassicBeachDepth", Request.PostParams["World_ClassicBeachDepth"] ) + end + if( ( Request.PostParams["World_ClassicBlockTop"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockTop" ) + WorldIni:SetValue( "Generator", "ClassicBlockTop", Request.PostParams["World_ClassicBlockTop"] ) + end + if( ( Request.PostParams["World_ClassicBlockMiddle"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockMiddle" ) + WorldIni:SetValue( "Generator", "ClassicBlockMiddle", Request.PostParams["World_ClassicBlockMiddle"] ) + end + if( ( Request.PostParams["World_ClassicBlockBottom"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockBottom" ) + WorldIni:SetValue( "Generator", "ClassicBlockBottom", Request.PostParams["World_ClassicBlockBottom"] ) + end + if( ( Request.PostParams["World_ClassicBlockBeach"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockBeach" ) + WorldIni:SetValue( "Generator", "ClassicBlockBeach", Request.PostParams["World_ClassicBlockBeach"] ) + end + if( ( Request.PostParams["World_ClassicBlockBeachBottom"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockBeachBottom" ) + WorldIni:SetValue( "Generator", "ClassicBlockBeachBottom", Request.PostParams["World_ClassicBlockBeachBottom"] ) + end + if( ( Request.PostParams["World_ClassicBlockSea"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "ClassicBlockSea" ) + WorldIni:SetValue( "Generator", "ClassicBlockSea", Request.PostParams["World_ClassicBlockSea"] ) + end + if( ( Request.PostParams["World_SameBlockType"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "SameBlockType" ) + WorldIni:SetValue( "Generator", "SameBlockType", Request.PostParams["World_SameBlockType"] ) + end + if( ( Request.PostParams["World_SameBlockBedrocked"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "SameBlockBedrocked" ) + WorldIni:SetValue( "Generator", "SameBlockBedrocked", Request.PostParams["World_SameBlockBedrocked"] ) + end + if( ( Request.PostParams["World_Structures"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Structures" ) + WorldIni:SetValue( "Generator", "Structures", Request.PostParams["World_Structures"] ) + end + if( ( Request.PostParams["World_Finishers"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Finishers" ) + WorldIni:SetValue( "Generator", "Finishers", Request.PostParams["World_Finishers"] ) + end + if( ( Request.PostParams["World_Generator"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "Generator" ) + WorldIni:SetValue( "Generator", "Generator", Request.PostParams["World_Generator"] ) + end + if( ( Request.PostParams["World_MineShaftsGridSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MineShaftsGridSize" ) + WorldIni:SetValue( "Generator", "MineShaftsGridSize", Request.PostParams["World_MineShaftsGridSize"] ) + end + if( ( Request.PostParams["World_MineShaftsMaxSystemSize"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MineShaftsMaxSystemSize" ) + WorldIni:SetValue( "Generator", "MineShaftsMaxSystemSize", Request.PostParams["World_MineShaftsMaxSystemSize"] ) + end + if( ( Request.PostParams["World_MineShaftsChanceCorridor"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MineShaftsChanceCorridor" ) + WorldIni:SetValue( "Generator", "MineShaftsChanceCorridor", Request.PostParams["World_MineShaftsChanceCorridor"] ) + end + if( ( Request.PostParams["World_MineShaftsChanceCrossing"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MineShaftsChanceCrossing" ) + WorldIni:SetValue( "Generator", "MineShaftsChanceCrossing", Request.PostParams["World_MineShaftsChanceCrossing"] ) + end + if( ( Request.PostParams["World_MineShaftsChanceStaircase"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "MineShaftsChanceStaircase" ) + WorldIni:SetValue( "Generator", "MineShaftsChanceStaircase", Request.PostParams["World_MineShaftsChanceStaircase"] ) + end + if( ( Request.PostParams["World_LavaLakesProbability"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "LavaLakesProbability" ) + WorldIni:SetValue( "Generator", "LavaLakesProbability", Request.PostParams["World_LavaLakesProbability"] ) + end + if( ( Request.PostParams["World_WaterLakesProbability"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "WaterLakesProbability" ) + WorldIni:SetValue( "Generator", "WaterLakesProbability", Request.PostParams["World_WaterLakesProbability"] ) + end + if( ( Request.PostParams["World_BottomLavaLevel"] ) ~= nil ) then + WorldIni:DeleteValue( "Generator", "BottomLavaLevel" ) + WorldIni:SetValue( "Generator", "BottomLavaLevel", Request.PostParams["World_BottomLavaLevel"] ) + end + + WorldIni:WriteFile() + end + Content = Content .. "

World for operations: " .. WORLD .. "

" + Content = Content .. "" + local WorldNum = 0 + local AddWorldToTable = function(World) + WorldNum = WorldNum + 1 + Content = Content .. "" + Content = Content .. "" + Content = Content .. "" + Content = Content .. "" + Content = Content .. "" + end + cRoot:Get():ForEachWorld(AddWorldToTable) + Content = Content .. "
" .. WorldNum .. "." .. World:GetName() .. "" .. SelectWorldButton(World:GetName()) .. "
" + + + Content = Content .. [[ + +
+ + + +
General
Dimension:]] .. HTML_Select_Dimension("World_Dimension", WorldIni:GetValueI("General", "Dimension") ) .. [[
+
+ + + + +
Storage
Schema:]] .. HTML_Select_Scheme("World_Schema", WorldIni:GetValueI("Storage", "Schema") ) .. [[
+
+ + + + + + + + +
Spawn Position
X:
Y:
Z:
+
+ + + + +
Seed
Seed:
+
+ + + + +
PVP
PVP:]] .. HTML_Select_On_Off("World_PVP", WorldIni:GetValueI("PVP", "Enabled") ) .. [[
+
+ + + + +
GameMode
GameMode:]] .. HTML_Select_GameMode("World_GameMode", WorldIni:GetValueI("GameMode", "GameMode") ) .. [[
+
+ + + + + + + + + + +
Physics
DeepSnow:]] .. HTML_Select_On_Off("World_DeepSnow", WorldIni:GetValueI("Physics", "DeepSnow") ) .. [[
SandInstantFall:]] .. HTML_Select_On_Off("World_SandInstantFall", WorldIni:GetValueI("Physics", "SandInstantFall") ) .. [[
WaterSimulator:]] .. HTML_Select_Simulator("World_WaterSimulator", WorldIni:GetValue("Physics", "WaterSimulator") ) .. [[
LavaSimulator:]] .. HTML_Select_Simulator("World_LavaSimulator", WorldIni:GetValue("Physics", "LavaSimulator") ) .. [[
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Plants
MaxCactusHeight:
MaxSugarcaneHeigh:
CarrotsBonemealable:]] .. HTML_Select_On_Off("World_CarrotsBonemealable", WorldIni:GetValueI("Plants", "IsCarrotsBonemealable") ) .. [[
CropsBonemealable:]] .. HTML_Select_On_Off("World_CropsBonemealable", WorldIni:GetValueI("Plants", "IsCropsBonemealable") ) .. [[
GrassBonemealabl:]] .. HTML_Select_On_Off("World_GrassBonemealable", WorldIni:GetValueI("Plants", "IsGrassBonemealable") ) .. [[
SaplingBonemealable:]] .. HTML_Select_On_Off("World_SaplingBonemealable", WorldIni:GetValueI("Plants", "IsSaplingBonemealable") ) .. [[
MelonStemBonemealable:]] .. HTML_Select_On_Off("World_MelonStemBonemealable", WorldIni:GetValueI("Plants", "IsMelonStemBonemealable") ) .. [[
MelonBonemealable:]] .. HTML_Select_On_Off("World_MelonBonemealable", WorldIni:GetValueI("Plants", "IsMelonBonemealable") ) .. [[
PotatoesBonemealable:]] .. HTML_Select_On_Off("World_PotatoesBonemealable", WorldIni:GetValueI("Plants", "IsPotatoesBonemealable") ) .. [[
PumpkinStemBonemealable:]] .. HTML_Select_On_Off("World_PumpkinStemBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinStemBonemealable") ) .. [[
PumpkinBonemealable:]] .. HTML_Select_On_Off("World_PumpkinBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinBonemealable") ) .. [[
SugarcaneBonemealabl:]] .. HTML_Select_On_Off("World_SugarcaneBonemealable", WorldIni:GetValueI("Plants", "IsSugarcaneBonemealable") ) .. [[
CactusBonemealable:]] .. HTML_Select_On_Off("World_CactusBonemealable", WorldIni:GetValueI("Plants", "IsCactusBonemealable") ) .. [[
+
+ + + + + + + + + + + + + + + +
Generator
BiomeGen:]] .. HTML_Select_BiomeGen("World_BiomeGen", WorldIni:GetValue("Generator", "BiomeGen") ) .. [[
HeightGen:]] .. HTML_Select_HeightGen("World_HeightGen", WorldIni:GetValue("Generator", "HeightGen") ) .. [[
CompositionGen:]] .. HTML_Select_CompositionGen("World_CompositionGen", WorldIni:GetValue("Generator", "CompositionGen") ) .. [[
Structures:
Finishers:
Generator:]] .. HTML_Select_Generator("World_Generator", WorldIni:GetValue("Generator", "Generator") ) .. [[
+
+ +
+
Finetuning
+ + ]] + if WorldIni:GetValue( "Generator", "BiomeGen" ) == "Constant" then + Content = Content .. [[ + + + ]] + elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "MultiStepMap" then + Content = Content .. [[ + + + + + + + + + + + ]] + elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "DistortedVoronoi" then + Content = Content .. [[ + + + + + ]] + elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "Voronoi" then + Content = Content .. [[ + + + + + ]] + elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "CheckerBoard" then + Content = Content .. [[ + + + + + ]] + end + + if WorldIni:GetValue( "Generator", "CompositionGen" ) == "Noise3D" then + Content = Content .. [[ + + + + + + + + + + + + + + + ]] + elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "Classic" then + Content = Content .. [[ + + + + + + + + + + + + + + + + + + + ]] + elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "SameBlock" then + Content = Content .. [[ + + + + + ]] + end + if WorldIni:GetValue( "Generator", "HeightGen" ) == "Flat" then + Content = Content .. [[ + + + ]] + end + if string.find( WorldIni:GetValue( "Generator", "Structures" ), "MineShafts" ) ~= nil then + Content = Content .. [[ + + + + + + + + + + + ]] + end + if string.find( WorldIni:GetValue( "Generator", "Structures" ), "LavaLakes" ) ~= nil then + Content = Content .. [[ + + + ]] + end + if string.find( WorldIni:GetValue( "Generator", "Structures" ), "WaterLakes" ) ~= nil then + Content = Content .. [[ + + + ]] + end + if string.find( WorldIni:GetValue( "Generator", "Finishers" ), "BottomLava" ) ~= nil then + Content = Content .. [[ + + + ]] + end + Content = Content .. [[
Biome Generator
ConstantBiome:]] .. HTML_Select_Biome( "World_Biome", WorldIni:GetValue("Generator", "ConstantBiome" ) ) .. [[
Biome Generator
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
Biome Generator
DistortedVoronoiCellSize:
DistortedVoronoiBiomes:
Biome Generator
VoronoiCellSize:
VoronoiBiomes:
Biome Generator
CheckerBoardBiomes:
CheckerBoardBiomeSize:
Composition Generator
Noise3DSeaLevel:
Noise3DHeightAmplification:
Noise3DMidPoint:
Noise3DFrequencyX:
Noise3DFrequencyY:
Noise3DFrequencyZ:
Noise3DAirThreshold:
Composition Generator
ClassicSeaLevel:
ClassicBeachHeight:
ClassicBeachDepth:
ClassicBlockTop:
ClassicBlockMiddle:
ClassicBlockBottom:
ClassicBlockBeach:
ClassicBlockBeachBottom:
ClassicBlockSea:
Composition Generator
SameBlockType:
SameBlockBedrocked:
Height Generator
FlatHeight:
MineShafts
MineShaftsGridSize:
MineShaftsMaxSystemSize:
MineShaftsChanceCorridor:
MineShaftsChanceCrossing:
MineShaftsChanceStaircase:
LavaLakes
LavaLakesProbability:
WaterLakes
WaterLakesProbability:
BottomLavaLevel
BottomLavaLevel:
]] + + Content = Content .. [[
+ WARNING: Any changes made here might require a server restart in order to be applied! + ]] + return Content +end + + + +function HandleRequest_ServerSettings( Request ) + local Content = "" + + Content = Content .. [[ +

Server Settings

+ + + + + + + +
GeneralMonstersWorldsWorld
+
]] + + if( Request.Params["tab"] == "Monsters" ) then + Content = Content .. ShowMonstersSettings( Request ) + elseif( Request.Params["tab"] == "Worlds" ) then + Content = Content .. ShowWorldsSettings( Request ) + elseif( Request.Params["tab"] == "World" ) then + Content = Content .. ShowWorldSettings( Request ) + else + Content = Content .. ShowGeneralSettings( Request ) -- Default to general settings + end + + return Content +end \ No newline at end of file -- cgit v1.2.3