From f3f4c5b110c23df2ee1aa8a45c9d7fdb923402e9 Mon Sep 17 00:00:00 2001 From: tonibm19 Date: Tue, 4 Feb 2014 17:31:17 +0100 Subject: Fixed indentation --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index e9f0e456f..e281830b8 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2045,7 +2045,7 @@ end ForEachEntity = { Params = "CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each entity in the loaded world. Returns true if all the entities have been processed (including when there are zero entities), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature:
function Callback({{cEntity|Entity}}, [CallbackData])
The callback should return false or no value to continue with the next entity, or true to abort the enumeration." }, ForEachEntityInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each entity in the specified chunk. Returns true if all the entities have been processed (including when there are zero entities), or false if the chunk is not loaded or the callback function has aborted the enumeration by returning true. The callback function has the following signature:
function Callback({{cEntity|Entity}}, [CallbackData])
The callback should return false or no value to continue with the next entity, or true to abort the enumeration." }, ForEachFurnaceInChunk = { Params = "ChunkX, ChunkZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each furnace in the chunk. Returns true if all furnaces in the chunk have been processed (including when there are zero furnaces), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature:
function Callback({{cFurnaceEntity|FurnaceEntity}}, [CallbackData])
The callback should return false or no value to continue with the next furnace, or true to abort the enumeration." }, - ForEachPlayer = { Params = "CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each player in the loaded world. Returns true if all the players have been processed (including when there are zero players), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature:
function Callback({{cPlayer|Player}}, [CallbackData])
The callback should return false or no value to continue with the next player, or true to abort the enumeration." }, + ForEachPlayer = { Params = "CallbackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each player in the loaded world. Returns true if all the players have been processed (including when there are zero players), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature:
function Callback({{cPlayer|Player}}, [CallbackData])
The callback should return false or no value to continue with the next player, or true to abort the enumeration." }, GenerateChunk = { Params = "ChunkX, ChunkZ", Return = "", Notes = "Queues the specified chunk in the chunk generator. Ignored if the chunk is already generated (use RegenerateChunk() to force chunk re-generation)." }, GetBiomeAt = { Params = "BlockX, BlockZ", Return = "eBiome", Notes = "Returns the biome at the specified coords. Reads the biome from the chunk, if it is loaded, otherwise it uses the chunk generator to provide the biome value." }, GetBlock = -- cgit v1.2.3