From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 26 Aug 2015 10:58:51 +0200 Subject: Renamed output directory to Server --- .../Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua | 45 ++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 Server/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua (limited to 'Server/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua') diff --git a/Server/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua b/Server/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua new file mode 100644 index 000000000..b78acc327 --- /dev/null +++ b/Server/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua @@ -0,0 +1,45 @@ +return +{ + HOOK_PLAYER_PLACING_BLOCK = + { + CalledWhen = "Just before a player places a block. Plugin may override / refuse.", + DefaultFnName = "OnPlayerPlacingBlock", -- also used as pagename + Desc = [[ + This hook is called just before a {{cPlayer|player}} places a block in the {{cWorld|world}}. The + block is not yet placed, plugins may choose to override the default behavior or refuse the placement + at all.

+

+ Note that the client already expects that the block has been placed. For that reason, if a plugin + refuses the placement, Cuberite sends the old block at the provided coords to the client.

+

+ Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.

+

+ See also the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook for a similar hook called after + the placement.

+

+ If the client action results in multiple blocks being placed (such as a bed or a door), each separate + block is reported through this hook and only if all of them succeed, all the blocks are placed. If + any one of the calls are refused by the plugin, all the blocks are refused and reverted on the client. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who is placing the block" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, + { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, + }, + Returns = [[ + If this function returns false or no value, Cuberite calls other plugins with the same event and + finally places the block and removes the corresponding item from player's inventory. If this + function returns true, no other plugin is called for this event, Cuberite sends the old block at + the specified coords to the client and drops the packet. + ]], + }, -- HOOK_PLAYER_PLACING_BLOCK +} + + + + + -- cgit v1.2.3