From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- Tools/BlockZapper/Zapper.h | 160 ++++++++++++++++++++++----------------------- 1 file changed, 80 insertions(+), 80 deletions(-) (limited to 'Tools/BlockZapper/Zapper.h') diff --git a/Tools/BlockZapper/Zapper.h b/Tools/BlockZapper/Zapper.h index 585c3a5ca..6bcd6aa2a 100644 --- a/Tools/BlockZapper/Zapper.h +++ b/Tools/BlockZapper/Zapper.h @@ -1,80 +1,80 @@ - -// Zapper.h - -// Declares the cZapper class representing the processor that actually zaps blocks and entities - - - - - -#pragma once - -#include "Regions.h" - - - - - -// fwd: ParsedNBT.h -class cParsedNBT; -class cFastNBTWriter; - - - - - -class cZapper -{ -public: - cZapper(const AString & a_MCAFolder); - - /// Zaps all the specified regions - void ZapRegions(const cRegionVector & a_Regions); - -protected: - static const int BlocksPerChunkX = 16; - static const int BlocksPerChunkZ = 16; - static const int ChunksPerMCAX = 32; - static const int ChunksPerMCAZ = 32; - - AString m_MCAFolder; - - /// Converts from block coords to MCA coords - void BlockToMCA(int a_BlockX, int a_BlockZ, int & a_MCAX, int & a_MCAZ); - - /// Converts from block coords to chunk coords - void BlockToChunk(int a_BlockX, int a_BlockZ, int & a_ChunkX, int & a_ChunkZ); - - /// Zaps the specified region in the MCA file with the specified MCA coords - void ZapRegionInMCAFile(const cRegion & a_Region, int a_MCAX, int a_MCAZ); - - /** Loads raw compressed chunk data from the specified file - * chunk is specified by ChunkHeaderValue, which is the int describing the chunk in file header. - */ - void LoadChunkData(cFile & a_InFile, int a_ChunkHeaderValue, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ); - - /// Zaps the specified region in the raw (compressed) chunk data. - void ZapRegionInRawChunkData(const cRegion & a_Region, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ); - - /// Zaps the specified region in the specified NBT structure - void ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT, int a_ChunkX, int a_ChunkZ); - - /// Zaps the blocks in the specified region from the specified NBT - void ZapRegionBlocksInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_SectionsTag); - - /// Zaps the blocks in the specified bytes (types) from one vertical section (16^3 blocks) of a chunk. - void ZapRegionInNBTSectionBytes(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockBytes); - - /// Zaps the blocks in the specified nibbles (meta, add) from one vertical section (16^3 blocks) of a chunk. - void ZapRegionInNBTSectionNibbles(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockNibbles); - - /// Zaps entities in the specified region from the specified NBT - void ZapRegionEntitiesInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_EntitiesTag); - - /// Serializes the NBT subtree into a writer - void SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWriter & a_Writer); -} ; - - - - + +// Zapper.h + +// Declares the cZapper class representing the processor that actually zaps blocks and entities + + + + + +#pragma once + +#include "Regions.h" + + + + + +// fwd: ParsedNBT.h +class cParsedNBT; +class cFastNBTWriter; + + + + + +class cZapper +{ +public: + cZapper(const AString & a_MCAFolder); + + /// Zaps all the specified regions + void ZapRegions(const cRegionVector & a_Regions); + +protected: + static const int BlocksPerChunkX = 16; + static const int BlocksPerChunkZ = 16; + static const int ChunksPerMCAX = 32; + static const int ChunksPerMCAZ = 32; + + AString m_MCAFolder; + + /// Converts from block coords to MCA coords + void BlockToMCA(int a_BlockX, int a_BlockZ, int & a_MCAX, int & a_MCAZ); + + /// Converts from block coords to chunk coords + void BlockToChunk(int a_BlockX, int a_BlockZ, int & a_ChunkX, int & a_ChunkZ); + + /// Zaps the specified region in the MCA file with the specified MCA coords + void ZapRegionInMCAFile(const cRegion & a_Region, int a_MCAX, int a_MCAZ); + + /** Loads raw compressed chunk data from the specified file + * chunk is specified by ChunkHeaderValue, which is the int describing the chunk in file header. + */ + void LoadChunkData(cFile & a_InFile, int a_ChunkHeaderValue, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ); + + /// Zaps the specified region in the raw (compressed) chunk data. + void ZapRegionInRawChunkData(const cRegion & a_Region, AString & a_ChunkData, int a_ChunkX, int a_ChunkZ); + + /// Zaps the specified region in the specified NBT structure + void ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT, int a_ChunkX, int a_ChunkZ); + + /// Zaps the blocks in the specified region from the specified NBT + void ZapRegionBlocksInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_SectionsTag); + + /// Zaps the blocks in the specified bytes (types) from one vertical section (16^3 blocks) of a chunk. + void ZapRegionInNBTSectionBytes(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockBytes); + + /// Zaps the blocks in the specified nibbles (meta, add) from one vertical section (16^3 blocks) of a chunk. + void ZapRegionInNBTSectionNibbles(const cRegion & a_Region, int a_SectionY, unsigned char * a_BlockNibbles); + + /// Zaps entities in the specified region from the specified NBT + void ZapRegionEntitiesInNBT(const cRegion & a_Region, cParsedNBT & a_NBT, int a_EntitiesTag); + + /// Serializes the NBT subtree into a writer + void SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWriter & a_Writer); +} ; + + + + -- cgit v1.2.3