From 73afb1507d2a0defda8a03f60030dc49bb53f94f Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 22 Aug 2013 08:55:58 +0200 Subject: Added skeleton code for projectile spawning. --- source/AllToLua.pkg | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/AllToLua.pkg') diff --git a/source/AllToLua.pkg b/source/AllToLua.pkg index 98c58ed0a..8d87be307 100644 --- a/source/AllToLua.pkg +++ b/source/AllToLua.pkg @@ -27,6 +27,8 @@ $cfile "ClientHandle.h" $cfile "Entities/Entity.h" $cfile "Entities/Pawn.h" $cfile "Entities/Player.h" +$cfile "Entities/Pickup.h" +$cfile "Entities/ProjectileEntity.h" $cfile "PluginManager.h" $cfile "Plugin.h" $cfile "PluginLua.h" @@ -45,7 +47,6 @@ $cfile "BlockEntities/DropperEntity.h" $cfile "BlockEntities/FurnaceEntity.h" $cfile "WebAdmin.h" $cfile "WebPlugin.h" -$cfile "Entities/Pickup.h" $cfile "Root.h" $cfile "Vector3f.h" $cfile "Vector3d.h" -- cgit v1.2.3