From f1d62b77cd1f9eb31cf508ee5eb54e09b9ca10e5 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 29 Aug 2012 21:02:39 +0000 Subject: Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Bindings.cpp | 64 ++++------------------------------------------------- 1 file changed, 4 insertions(+), 60 deletions(-) (limited to 'source/Bindings.cpp') diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 9b356ab5f..0e5803dd6 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/27/12 16:12:30. +** Generated automatically by tolua++-1.0.92 on 08/29/12 22:33:21. */ #ifndef __cplusplus @@ -22,7 +22,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S); #include "cVine.h" #include "../iniFile/iniFile.h" #include "BlockID.h" -#include "PacketID.h" #include "Defines.h" #include "LuaFunctions.h" #include "cStringMap.h" @@ -6650,9 +6649,9 @@ static int tolua_AllToLua_cPlayer_TossItem00(lua_State* tolua_S) { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); bool a_bDraggingItem = ((bool) tolua_toboolean(tolua_S,2,0)); - int a_Amount = ((int) tolua_tonumber(tolua_S,3,1)); - int a_CreateType = ((int) tolua_tonumber(tolua_S,4,0)); - int a_CreateHealth = ((int) tolua_tonumber(tolua_S,5,0)); + char a_Amount = ((char) tolua_tonumber(tolua_S,3,1)); + short a_CreateType = ((short) tolua_tonumber(tolua_S,4,0)); + short a_CreateHealth = ((short) tolua_tonumber(tolua_S,5,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TossItem'", NULL); #endif @@ -21100,61 +21099,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_META_SPAWN_EGG_IRON_GOLEM",E_META_SPAWN_EGG_IRON_GOLEM); tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00); tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00); - tolua_constant(tolua_S,"E_KEEP_ALIVE",E_KEEP_ALIVE); - tolua_constant(tolua_S,"E_LOGIN",E_LOGIN); - tolua_constant(tolua_S,"E_HANDSHAKE",E_HANDSHAKE); - tolua_constant(tolua_S,"E_CHAT",E_CHAT); - tolua_constant(tolua_S,"E_UPDATE_TIME",E_UPDATE_TIME); - tolua_constant(tolua_S,"E_ENTITY_EQUIPMENT",E_ENTITY_EQUIPMENT); - tolua_constant(tolua_S,"E_USE_ENTITY",E_USE_ENTITY); - tolua_constant(tolua_S,"E_UPDATE_HEALTH",E_UPDATE_HEALTH); - tolua_constant(tolua_S,"E_RESPAWN",E_RESPAWN); - tolua_constant(tolua_S,"E_FLYING",E_FLYING); - tolua_constant(tolua_S,"E_PLAYERPOS",E_PLAYERPOS); - tolua_constant(tolua_S,"E_PLAYERLOOK",E_PLAYERLOOK); - tolua_constant(tolua_S,"E_PLAYERMOVELOOK",E_PLAYERMOVELOOK); - tolua_constant(tolua_S,"E_BLOCK_DIG",E_BLOCK_DIG); - tolua_constant(tolua_S,"E_BLOCK_PLACE",E_BLOCK_PLACE); - tolua_constant(tolua_S,"E_SLOT_SELECTED",E_SLOT_SELECTED); - tolua_constant(tolua_S,"E_ITEM_SWITCH",E_ITEM_SWITCH); - tolua_constant(tolua_S,"E_ADD_TO_INV",E_ADD_TO_INV); - tolua_constant(tolua_S,"E_ANIMATION",E_ANIMATION); - tolua_constant(tolua_S,"E_PACKET_ENTITY_ACTION",E_PACKET_ENTITY_ACTION); - tolua_constant(tolua_S,"E_NAMED_ENTITY_SPAWN",E_NAMED_ENTITY_SPAWN); - tolua_constant(tolua_S,"E_PICKUP_SPAWN",E_PICKUP_SPAWN); - tolua_constant(tolua_S,"E_COLLECT_ITEM",E_COLLECT_ITEM); - tolua_constant(tolua_S,"E_ADD_VEHICLE",E_ADD_VEHICLE); - tolua_constant(tolua_S,"E_SPAWN_MOB",E_SPAWN_MOB); - tolua_constant(tolua_S,"E_DESTROY_ENT",E_DESTROY_ENT); - tolua_constant(tolua_S,"E_ENTITY",E_ENTITY); - tolua_constant(tolua_S,"E_REL_ENT_MOVE",E_REL_ENT_MOVE); - tolua_constant(tolua_S,"E_ENT_LOOK",E_ENT_LOOK); - tolua_constant(tolua_S,"E_REL_ENT_MOVE_LOOK",E_REL_ENT_MOVE_LOOK); - tolua_constant(tolua_S,"E_ENT_TELEPORT",E_ENT_TELEPORT); - tolua_constant(tolua_S,"E_ENT_HEAD_LOOK",E_ENT_HEAD_LOOK); - tolua_constant(tolua_S,"E_ENT_STATUS",E_ENT_STATUS); - tolua_constant(tolua_S,"E_METADATA",E_METADATA); - tolua_constant(tolua_S,"E_PRE_CHUNK",E_PRE_CHUNK); - tolua_constant(tolua_S,"E_MAP_CHUNK",E_MAP_CHUNK); - tolua_constant(tolua_S,"E_MULTI_BLOCK",E_MULTI_BLOCK); - tolua_constant(tolua_S,"E_BLOCK_CHANGE",E_BLOCK_CHANGE); - tolua_constant(tolua_S,"E_BLOCK_ACTION",E_BLOCK_ACTION); - tolua_constant(tolua_S,"E_EXPLOSION",E_EXPLOSION); - tolua_constant(tolua_S,"E_SOUND_EFFECT",E_SOUND_EFFECT); - tolua_constant(tolua_S,"E_NEW_INVALID_STATE",E_NEW_INVALID_STATE); - tolua_constant(tolua_S,"E_THUNDERBOLT",E_THUNDERBOLT); - tolua_constant(tolua_S,"E_WINDOW_OPEN",E_WINDOW_OPEN); - tolua_constant(tolua_S,"E_WINDOW_CLOSE",E_WINDOW_CLOSE); - tolua_constant(tolua_S,"E_WINDOW_CLICK",E_WINDOW_CLICK); - tolua_constant(tolua_S,"E_INVENTORY_SLOT",E_INVENTORY_SLOT); - tolua_constant(tolua_S,"E_INVENTORY_WHOLE",E_INVENTORY_WHOLE); - tolua_constant(tolua_S,"E_INVENTORY_PROGRESS",E_INVENTORY_PROGRESS); - tolua_constant(tolua_S,"E_CREATIVE_INVENTORY_ACTION",E_CREATIVE_INVENTORY_ACTION); - tolua_constant(tolua_S,"E_UPDATE_SIGN",E_UPDATE_SIGN); - tolua_constant(tolua_S,"E_PLAYER_LIST_ITEM",E_PLAYER_LIST_ITEM); - tolua_constant(tolua_S,"E_PLAYER_ABILITIES",E_PLAYER_ABILITIES); - tolua_constant(tolua_S,"E_PING",E_PING); - tolua_constant(tolua_S,"E_DISCONNECT",E_DISCONNECT); tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue); tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff); tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent); -- cgit v1.2.3