From ebb2ccaa267116106002f358e18c5af58e13ec34 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 15 Nov 2013 09:36:43 +0100 Subject: Removed BlockEntities' constructors from the API. Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating). --- source/BlockEntities/ChestEntity.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'source/BlockEntities/ChestEntity.h') diff --git a/source/BlockEntities/ChestEntity.h b/source/BlockEntities/ChestEntity.h index c6676894f..4f2c21e91 100644 --- a/source/BlockEntities/ChestEntity.h +++ b/source/BlockEntities/ChestEntity.h @@ -34,10 +34,6 @@ public: ContentsWidth = 9, } ; - - /// Constructor used while generating a chunk; sets m_World to NULL - cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ); - // tolua_end /// Constructor used for normal operation -- cgit v1.2.3