From ebb2ccaa267116106002f358e18c5af58e13ec34 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 15 Nov 2013 09:36:43 +0100 Subject: Removed BlockEntities' constructors from the API. Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating). --- source/BlockEntities/DispenserEntity.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'source/BlockEntities/DispenserEntity.cpp') diff --git a/source/BlockEntities/DispenserEntity.cpp b/source/BlockEntities/DispenserEntity.cpp index 7edaa8a14..374f3d6e3 100644 --- a/source/BlockEntities/DispenserEntity.cpp +++ b/source/BlockEntities/DispenserEntity.cpp @@ -10,16 +10,6 @@ -cDispenserEntity::cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ) : - super(E_BLOCK_DISPENSER, a_BlockX, a_BlockY, a_BlockZ, NULL) -{ - SetBlockEntity(this); // cBlockEntityWindowOwner -} - - - - - cDispenserEntity::cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : super(E_BLOCK_DISPENSER, a_BlockX, a_BlockY, a_BlockZ, a_World) { -- cgit v1.2.3