From f713780db31e22345a1faf048ab948b1b4e03200 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 10 Nov 2013 22:20:25 +0000 Subject: Bundled fixes [SEE DESC] * Fixed compiler warning in Monster.cpp * Future proofed particle effects * Improved pickups, made less jittery --- source/BlockEntities/DropSpenserEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/BlockEntities/DropSpenserEntity.cpp') diff --git a/source/BlockEntities/DropSpenserEntity.cpp b/source/BlockEntities/DropSpenserEntity.cpp index 25def9999..823ed598f 100644 --- a/source/BlockEntities/DropSpenserEntity.cpp +++ b/source/BlockEntities/DropSpenserEntity.cpp @@ -96,7 +96,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break; case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break; } - m_World->BroadcastSoundParticleEffect(2000, m_PosX * 8, m_PosY * 8, m_PosZ * 8, SmokeDir); + m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir); m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f); // Update the UI window, if open: -- cgit v1.2.3