From 03c6bb9f85b929a99df2c800b8ba7d8ef4a8ec43 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 13 Jun 2013 07:36:43 +0000 Subject: Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/BlockEntities/HopperEntity.h | 81 +++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100644 source/BlockEntities/HopperEntity.h (limited to 'source/BlockEntities/HopperEntity.h') diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h new file mode 100644 index 000000000..73c2a536c --- /dev/null +++ b/source/BlockEntities/HopperEntity.h @@ -0,0 +1,81 @@ + +// HopperEntity.h + +// Declares the cHopperEntity representing a hopper block entity + + + + + +#pragma once + +#include "BlockEntityWithItems.h" +#include "../UI/WindowOwner.h" + + + + + +class cHopperEntity : // tolua_export + public cBlockEntityWindowOwner, + // tolua_begin + public cBlockEntityWithItems +{ + typedef cBlockEntityWithItems super; + +public: + enum { + ContentsHeight = 1, + ContentsWidth = 5, + TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper + } ; + + /// Constructor used while generating a chunk; sets m_World to NULL + cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ); + + // tolua_end + + /// Constructor used for normal operation + cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + static const char * GetClassStatic(void) { return "cHopperEntity"; } + +protected: + + Int64 m_LastMoveItemsInTick; + Int64 m_LastMoveItemsOutTick; + + // cBlockEntity overrides: + virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void SaveToJson(Json::Value & a_Value) override; + virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) override; + + /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. + void OpenNewWindow(void); + + /// Moves items from the container above it into this hopper. Returns true if the contents have changed. + bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves pickups from above this hopper into it. Returns true if the contents have changed. + bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items out from this hopper into the destination. Returns true if the contents have changed. + bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromChest(cChunk & a_Chunk); + + /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromFurnace(cChunk & a_Chunk); + + /// Moves items from the specified ItemGrid into this hopper. Returns true if contents have changed. + bool MoveItemsFromGrid(cItemGrid & a_Grid); + + /// Moves one of the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. + bool MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNewStacks); +} ; + + + + -- cgit v1.2.3