From 43e684071933adef93040e8d4b830d5c6b71cf9a Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 12 Jan 2013 04:46:01 +0000 Subject: Merged branch "branches/hooks" into "trunk". git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Blocks/BlockBed.cpp | 32 ++++++++++++-------------------- 1 file changed, 12 insertions(+), 20 deletions(-) (limited to 'source/Blocks/BlockBed.cpp') diff --git a/source/Blocks/BlockBed.cpp b/source/Blocks/BlockBed.cpp index 19dfbfd3d..57af759b8 100644 --- a/source/Blocks/BlockBed.cpp +++ b/source/Blocks/BlockBed.cpp @@ -5,25 +5,18 @@ -void cBlockBedHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +void cBlockBedHandler::OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta +) { - if (a_Dir != 1) // Can only be placed on the floor + if (a_BlockMeta < 8) { - return; + Vector3i Direction = MetaDataToDirection(a_BlockMeta); + a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } - - NIBBLETYPE Meta = RotationToMetaData( a_Player->GetRotation() ); - Vector3i Direction = MetaDataToDirection( Meta ); - - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR) - { - return; - } - - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BED, Meta); - a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, Meta | 0x8); - - OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir); } @@ -58,13 +51,13 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, -void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { // Is pillow - a_World->BroadcastUseBed( *a_Player, a_BlockX, a_BlockY, a_BlockZ ); + a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); } else { @@ -72,9 +65,8 @@ void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, i Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping { - a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z ); + a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); } - } } -- cgit v1.2.3