From 4df23d19b7be2f274974e3dfe91e716e6296f11c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 29 Sep 2012 13:59:32 +0000 Subject: Unified folder name-casing git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Blocks/BlockDirt.h | 72 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 source/Blocks/BlockDirt.h (limited to 'source/Blocks/BlockDirt.h') diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h new file mode 100644 index 000000000..5a2487f1b --- /dev/null +++ b/source/Blocks/BlockDirt.h @@ -0,0 +1,72 @@ +#pragma once +#include "BlockHandler.h" +#include "../MersenneTwister.h" +#include "../World.h" + +class cBlockDirtHandler : public cBlockHandler +{ +public: + cBlockDirtHandler(BLOCKTYPE a_BlockID) + : cBlockHandler(a_BlockID) + { + } + + + virtual bool NeedsRandomTicks() override + { + return m_BlockID == E_BLOCK_GRASS; + } + + virtual int GetDropID() override + { + return E_BLOCK_DIRT; + } + + + void OnUpdate(cWorld *a_World, int a_X, int a_Y, int a_Z) override + { + if (m_BlockID != E_BLOCK_GRASS) + { + return; + } + + // Grass becomes dirt if there is something on top of it: + BLOCKTYPE Above = a_World->GetBlock(a_X, a_Y + 1, a_Z); + if (!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above]) + { + a_World->FastSetBlock(a_X, a_Y, a_Z, E_BLOCK_DIRT, 0); + return; + } + + // Grass spreads to adjacent blocks: + MTRand rand; + for (int i = 0; i < 2; i++) // Pick two blocks to grow to + { + int OfsX = rand.randInt(2) - 1; // [-1 .. 1] + int OfsY = rand.randInt(4) - 3; // [-3 .. 1] + int OfsZ = rand.randInt(2) - 1; // [-1 .. 1] + + BLOCKTYPE DestBlock; + NIBBLETYPE DestMeta; + a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, DestBlock, DestMeta); + if(DestBlock != E_BLOCK_DIRT) + { + continue; + } + + BLOCKTYPE AboveDest; + NIBBLETYPE AboveMeta; + a_World->GetBlockTypeMeta(a_X + OfsX, a_Y + OfsY + 1, a_Z + OfsZ, AboveDest, AboveMeta); + if (g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest]) + { + a_World->FastSetBlock(a_X + OfsX, a_Y + OfsY, a_Z + OfsZ, E_BLOCK_GRASS, 0); + } + } // for i - repeat twice + } + + virtual AString GetStepSound(void) override + { + return "step.gravel"; + } + +}; -- cgit v1.2.3