From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Blocks/BlockSlab.h | 182 ---------------------------------------------- 1 file changed, 182 deletions(-) delete mode 100644 source/Blocks/BlockSlab.h (limited to 'source/Blocks/BlockSlab.h') diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h deleted file mode 100644 index 7c1251b28..000000000 --- a/source/Blocks/BlockSlab.h +++ /dev/null @@ -1,182 +0,0 @@ - -// BlockSlab.h - -// Declares cBlockSlabHandler and cBlockDoubleSlabHandler classes - - - - - -#pragma once - -#include "BlockHandler.h" -#include "../Items/ItemHandler.h" - - - - - -class cBlockSlabHandler : - public cBlockHandler -{ -public: - cBlockSlabHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override - { - a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta)); - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = m_BlockType; - BLOCKTYPE Type = (BLOCKTYPE) (a_Player->GetEquippedItem().m_ItemType); - NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); - - // HandlePlaceBlock wants a cItemHandler pointer thing, so let's give it one - cItemHandler * ItemHandler = cItemHandler::GetItemHandler(GetDoubleSlabType(Type)); - - // Check if the block at the coordinates is a slab. Eligibility for combining has already been processed in ClientHandle - if (IsAnySlabType(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))) - { - // Call the function in ClientHandle that places a block when the client sends the packet, - // so that plugins may interfere with the placement. - - if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM)) - { - // Top and bottom faces need no parameter modification - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - else - { - // The other faces need to distinguish between top and bottom cursor positions - if (a_CursorY > 7) - { - // Edit the call to use BLOCK_FACE_BOTTOM, otherwise it places incorrectly - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_TOP, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - else - { - // Edit the call to use BLOCK_FACE_TOP, otherwise it places incorrectly - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_BOTTOM, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - } - return false; // Cancel the event, because dblslabs were already placed, nothing else needed - } - - // Place the single-slab with correct metas: - switch (a_BlockFace) - { - case BLOCK_FACE_TOP: - { - // Bottom half slab block - a_BlockMeta = Meta & 0x7; - break; - } - case BLOCK_FACE_BOTTOM: - { - // Top half slab block - a_BlockMeta = Meta | 0x8; - break; - } - case BLOCK_FACE_EAST: - case BLOCK_FACE_NORTH: - case BLOCK_FACE_SOUTH: - case BLOCK_FACE_WEST: - { - if (a_CursorY > 7) - { - // Cursor at top half of block, place top slab - a_BlockMeta = Meta | 0x8; break; - } - else - { - // Cursor at bottom half of block, place bottom slab - a_BlockMeta = Meta & 0x7; break; - } - } - } // switch (a_BlockFace) - return true; - } - - - virtual const char * GetStepSound(void) override - { - switch (m_BlockType) - { - case E_BLOCK_WOODEN_SLAB: return "step.wood"; - case E_BLOCK_STONE_SLAB: return "step.stone"; - } - ASSERT(!"Unhandled slab type!"); - return ""; - } - - - /// Returns true if the specified blocktype is one of the slabs handled by this handler - static bool IsAnySlabType(BLOCKTYPE a_BlockType) - { - return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB)); - } - - - /// Converts the single-slab blocktype to its equivalent double-slab blocktype - static BLOCKTYPE GetDoubleSlabType(BLOCKTYPE a_SingleSlabBlockType) - { - switch (a_SingleSlabBlockType) - { - case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB; - case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB; - } - ASSERT(!"Unhandled slab type!"); - return E_BLOCK_AIR; - } - -} ; - - - - - -class cBlockDoubleSlabHandler : - public cBlockHandler -{ -public: - cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override - { - if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB) - { - m_BlockType = E_BLOCK_STONE_SLAB; - } - else - { - m_BlockType = E_BLOCK_WOODEN_SLAB; - } - a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta)); - } - - - virtual const char * GetStepSound(void) override - { - return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone"; - } -} ; - - - - -- cgit v1.2.3