From 6744738a85c60238585dcf72af211f852fd7e4c6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 2 Mar 2013 19:57:09 +0000 Subject: Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Chunk.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/Chunk.h') diff --git a/source/Chunk.h b/source/Chunk.h index 853f1e61a..4d88d1019 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -5,6 +5,7 @@ #include "ChunkDef.h" #include "Simulator/FireSimulator.h" +#include "Simulator/SandSimulator.h" @@ -271,6 +272,7 @@ public: cFireSimulatorChunkData & GetFireSimulatorData (void) { return m_FireSimulatorData; } cFluidSimulatorData * GetWaterSimulatorData(void) { return m_WaterSimulatorData; } cFluidSimulatorData * GetLavaSimulatorData (void) { return m_LavaSimulatorData; } + cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; } private: @@ -319,6 +321,7 @@ private: cFireSimulatorChunkData m_FireSimulatorData; cFluidSimulatorData * m_WaterSimulatorData; cFluidSimulatorData * m_LavaSimulatorData; + cSandSimulatorChunkData m_SandSimulatorData; void RemoveBlockEntity(cBlockEntity * a_BlockEntity); -- cgit v1.2.3