From a7447b4c7e890f550ed02431ba00ec909d4e2b88 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 25 Aug 2013 21:25:13 +0200 Subject: Moved entity spawning into cEntity::Initialize(). It has been called in every descendant anyway, so it's better this way - reduced duplicate code. --- source/Entities/Entity.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/Entities/Entity.cpp') diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp index 19a65ef4e..65860118a 100644 --- a/source/Entities/Entity.cpp +++ b/source/Entities/Entity.cpp @@ -144,6 +144,10 @@ bool cEntity::Initialize(cWorld * a_World) m_World->AddEntity(this); cPluginManager::Get()->CallHookSpawnedEntity(*a_World, *this); + + // Spawn the entity on the clients: + a_World->BroadcastSpawnEntity(*this); + return true; } -- cgit v1.2.3