From 1a7912744ff2e0abfeae0d2d75af80d73209580c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 19 Aug 2013 11:39:13 +0200 Subject: Moved entities into the Entities subfolder. --- source/Entities/FallingBlock.h | 44 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 source/Entities/FallingBlock.h (limited to 'source/Entities/FallingBlock.h') diff --git a/source/Entities/FallingBlock.h b/source/Entities/FallingBlock.h new file mode 100644 index 000000000..13931f061 --- /dev/null +++ b/source/Entities/FallingBlock.h @@ -0,0 +1,44 @@ + +#pragma once + +#include "Entity.h" + + + + +class cPlayer; +class cItem; + + + + + + +class cFallingBlock : + public cEntity +{ + typedef cEntity super; + +public: + CLASS_PROTODEF(cFallingBlock); + + /// Creates a new falling block. a_BlockPosition is expected in world coords + cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + BLOCKTYPE GetBlockType(void) const { return m_BlockType; } + NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; } + + // cEntity overrides: + virtual bool Initialize(cWorld * a_World) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + +private: + BLOCKTYPE m_BlockType; + NIBBLETYPE m_BlockMeta; + Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords +} ; + + + + -- cgit v1.2.3