From 55b8495bf31875949fda825e2bbfe4004d815231 Mon Sep 17 00:00:00 2001 From: "keyboard.osh@gmail.com" Date: Sun, 28 Apr 2013 18:54:43 +0000 Subject: cEntity: Added mass to entities. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1430 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Entity.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'source/Entity.cpp') diff --git a/source/Entity.cpp b/source/Entity.cpp index 5f14a5e53..c614c8e9c 100644 --- a/source/Entity.cpp +++ b/source/Entity.cpp @@ -33,6 +33,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z) , m_HeadYaw( 0.0 ) , m_Rot(0.0, 0.0, 0.0) , m_Pos(a_X, a_Y, a_Z) + , m_Mass (0.001) //Default 1g , m_bDirtyHead(true) , m_bDirtyOrientation(true) , m_bDirtyPosition(true) @@ -506,6 +507,25 @@ void cEntity::SetHeadYaw(double a_HeadYaw) +void cEntity::SetMass(double a_Mass) +{ + if (a_Mass > 0) + { + m_Mass = a_Mass; + } + else + { + //Make sure that mass is not zero. 1g is the default because we + //have to choose a number. It's perfectly legal to have a mass + //less than 1g as long as is NOT equal or less than zero. + m_Mass = 0.001; + } +} + + + + + void cEntity::SetRotation(double a_Rotation) { m_Rot.x = a_Rotation; -- cgit v1.2.3