From dd554175a42060bcab425231bef5c33977025c68 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 14 Oct 2012 17:05:00 +0000 Subject: Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER. git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Generating/ChunkGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Generating/ChunkGenerator.cpp') diff --git a/source/Generating/ChunkGenerator.cpp b/source/Generating/ChunkGenerator.cpp index eca24c6a7..b4bd1410d 100644 --- a/source/Generating/ChunkGenerator.cpp +++ b/source/Generating/ChunkGenerator.cpp @@ -271,7 +271,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile) BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone"); BLOCKTYPE BlockBeach = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand"); BLOCKTYPE BlockBeachBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone"); - BLOCKTYPE BlockSea = GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "9"); + BLOCKTYPE BlockSea = GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater"); m_CompositionGen = new cCompoGenClassic( SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach, BlockBeachBottom, BlockSea -- cgit v1.2.3