From 879b7262b4ad174f0de09eaa45de69b07f4dfe2c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 21 Oct 2012 20:06:31 +0000 Subject: Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground. git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Generating/FinishGen.h | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'source/Generating/FinishGen.h') diff --git a/source/Generating/FinishGen.h b/source/Generating/FinishGen.h index b6d3c3935..2dd4baa4a 100644 --- a/source/Generating/FinishGen.h +++ b/source/Generating/FinishGen.h @@ -150,3 +150,32 @@ protected: + +class cFinishGenPreSimulator : + public cFinishGen +{ +public: + cFinishGenPreSimulator(void); + +protected: + // Drops hanging sand and gravel down to the ground, recalculates heightmap + void CollapseSandGravel( + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::HeightMap & a_HeightMap // Height map to read and change by the current data + ); + + // cFinishGen override: + virtual void GenFinish( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change + cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data + const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to + cEntityList & a_Entities, // Entities may be added or deleted + cBlockEntityList & a_BlockEntities // Block entities may be added or deleted + ) override; +} ; + + + + -- cgit v1.2.3