From 90c398a3926f097e51955817e2829d831ae2bd2b Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 19 May 2013 18:22:37 +0000 Subject: Inventory code cleanup, players can now see each other's armor git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Items/ItemShovel.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Items/ItemShovel.h') diff --git a/source/Items/ItemShovel.h b/source/Items/ItemShovel.h index 7914a1703..f26e393c8 100644 --- a/source/Items/ItemShovel.h +++ b/source/Items/ItemShovel.h @@ -20,7 +20,7 @@ public: } - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override { BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (Block == E_BLOCK_SNOW) -- cgit v1.2.3