From 01b24d73eab6b0e708063d82f01ea9bb9296550c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 3 Mar 2013 19:05:11 +0000 Subject: Player can sit in minecarts (but not move them yet) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Minecart.cpp | 87 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) (limited to 'source/Minecart.cpp') diff --git a/source/Minecart.cpp b/source/Minecart.cpp index 10c9fe580..84ca57bcd 100644 --- a/source/Minecart.cpp +++ b/source/Minecart.cpp @@ -7,6 +7,7 @@ #include "Minecart.h" #include "World.h" #include "ClientHandle.h" +#include "Player.h" @@ -60,3 +61,89 @@ void cMinecart::Tick(float a_Dt, MTRand & a_TickRandom) + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cEmptyMinecart: + +cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) : + super(mpNone, a_X, a_Y, a_Z) +{ +} + + + + + +void cEmptyMinecart::OnRightClicked(cPlayer & a_Player) +{ + if (m_Attachee != NULL) + { + if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) + { + // This player is already sitting in, they want out. + a_Player.Detach(); + return; + } + + if (m_Attachee->IsPlayer()) + { + // Another player is already sitting in here, cannot attach + return; + } + + // Detach whatever is sitting in this minecart now: + m_Attachee->Detach(); + } + + // Attach the player to this minecart + a_Player.AttachTo(this); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cMinecartWithChest: + +cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) : + super(mpChest, a_X, a_Y, a_Z) +{ +} + + + + + +void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) +{ + // Show the chest UI window to the player + // TODO +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cMinecartWithFurnace: + +cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : + super(mpFurnace, a_X, a_Y, a_Z) +{ +} + + + + + +void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) +{ + // Try to power the furnace with whatever the player is holding + // TODO +} + + + + + -- cgit v1.2.3