From 4f11cd2f8a665dcda7f06c1b5e1c8b8cda7b38ad Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 10 Nov 2013 18:03:19 +0100 Subject: The owner object isn't stored anymore. Instead we use the name of the player. This means only players can now have a wolf, but it fixes the bug where when you log out the wolf isn't your wolf anymore. --- source/Mobs/Wolf.cpp | 28 +++++++++++++++++++++------- 1 file changed, 21 insertions(+), 7 deletions(-) (limited to 'source/Mobs/Wolf.cpp') diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp index ad8360445..6d1c5565c 100644 --- a/source/Mobs/Wolf.cpp +++ b/source/Mobs/Wolf.cpp @@ -4,6 +4,7 @@ #include "Wolf.h" #include "../World.h" #include "../Entities/Player.h" +#include "../Root.h" @@ -15,7 +16,7 @@ cWolf::cWolf(void) : m_bIsTame(false), m_bIsSitting(false), m_bIsBegging(false), - m_bOwner(NULL) + m_bOwner("") { } @@ -52,7 +53,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) { SetMaxHealth(20); SetIsTame(true); - SetOwner(&a_Player); + SetOwner(a_Player.GetName()); m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); } else @@ -63,7 +64,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) } else if (IsTame()) { - if (m_bOwner != NULL && a_Player.GetUniqueID() == m_bOwner->GetUniqueID()) // Is the player the owner of the dog? + if (a_Player.GetName() == m_bOwner) // Is the player the owner of the dog? { if (IsSitting()) { @@ -130,22 +131,35 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) } } } + + class cCallback : + public cPlayerListCallback + { + virtual bool Item(cPlayer * Player) override + { + OwnerCoords = Player->GetPosition(); + return false; + } + public: + Vector3f OwnerCoords; + } ; + cCallback Callback; + m_World->FindAndDoWithPlayer(m_bOwner, Callback); + Vector3f OwnerCoords = Callback.OwnerCoords; if (IsTame()) { - if (m_bOwner != NULL) + if (m_bOwner != "") { - Vector3f OwnerCoords = m_bOwner->GetPosition(); double Distance = (OwnerCoords - GetPosition()).Length(); if (Distance < 3) { m_bMovingToDestination = false; } else if((Distance > 30) && (!IsSitting())) { - TeleportToEntity(*m_bOwner); + TeleportToCoords(OwnerCoords.x, OwnerCoords.y, OwnerCoords.z); } else { m_Destination = OwnerCoords; } } } - } \ No newline at end of file -- cgit v1.2.3