From 4f17362aeb80e5339c58a5d3b0fbaeb88d9e701c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 13 Feb 2012 21:47:03 +0000 Subject: Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/PacketID.h | 104 +++++++++++++++++++++++++++--------------------------- 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'source/PacketID.h') diff --git a/source/PacketID.h b/source/PacketID.h index bc18cf9c0..374947b22 100644 --- a/source/PacketID.h +++ b/source/PacketID.h @@ -3,57 +3,57 @@ //tolua_begin enum ENUM_PACKET_ID { - E_KEEP_ALIVE = 0x00, - E_LOGIN = 0x01, - E_HANDSHAKE = 0x02, - E_CHAT = 0x03, - E_UPDATE_TIME = 0x04, - E_ENTITY_EQUIPMENT = 0x05, - E_USE_ENTITY = 0x07, - E_UPDATE_HEALTH = 0x08, - E_RESPAWN = 0x09, - E_FLYING = 0x0a, - E_PLAYERPOS = 0x0b, - E_PLAYERLOOK = 0x0c, - E_PLAYERMOVELOOK = 0x0d, - E_BLOCK_DIG = 0x0e, - E_BLOCK_PLACE = 0x0f, - E_ITEM_SWITCH = 0x10, - E_ADD_TO_INV = 0x11, //TODO: Sure this is not Use Bed?? - E_ANIMATION = 0x12, - E_PACKET_13 = 0x13, - E_NAMED_ENTITY_SPAWN= 0x14, - E_PICKUP_SPAWN = 0x15, - E_COLLECT_ITEM = 0x16, - E_ADD_VEHICLE = 0x17, - E_SPAWN_MOB = 0x18, - E_DESTROY_ENT = 0x1d, - E_ENTITY = 0x1e, - E_REL_ENT_MOVE = 0x1f, - E_ENT_LOOK = 0x20, - E_REL_ENT_MOVE_LOOK = 0x21, - E_ENT_TELEPORT = 0x22, - E_ENT_STATUS = 0x26, - E_METADATA = 0x28, - E_PRE_CHUNK = 0x32, - E_MAP_CHUNK = 0x33, - E_MULTI_BLOCK = 0x34, - E_BLOCK_CHANGE = 0x35, - E_BLOCK_ACTION = 0x36, - E_EXPLOSION = 0x3C, - E_SOUND_EFFECT = 0x3D, - E_NEW_INVALID_STATE = 0x46, - E_THUNDERBOLT = 0x47, - E_WINDOW_OPEN = 0x64, - E_WINDOW_CLOSE = 0x65, - E_WINDOW_CLICK = 0x66, - E_INVENTORY_SLOT = 0x67, - E_INVENTORY_WHOLE = 0x68, - E_INVENTORY_PROGRESS= 0x69, - E_CREATIVE_INVENTORY_ACTION = 0x6B, - E_UPDATE_SIGN = 0x82, - E_PLAYER_LIST_ITEM = 0xC9, - E_PING = 0xfe, - E_DISCONNECT = 0xff, + E_KEEP_ALIVE = 0x00, + E_LOGIN = 0x01, + E_HANDSHAKE = 0x02, + E_CHAT = 0x03, + E_UPDATE_TIME = 0x04, + E_ENTITY_EQUIPMENT = 0x05, + E_USE_ENTITY = 0x07, + E_UPDATE_HEALTH = 0x08, + E_RESPAWN = 0x09, + E_FLYING = 0x0a, + E_PLAYERPOS = 0x0b, + E_PLAYERLOOK = 0x0c, + E_PLAYERMOVELOOK = 0x0d, + E_BLOCK_DIG = 0x0e, + E_BLOCK_PLACE = 0x0f, + E_ITEM_SWITCH = 0x10, + E_ADD_TO_INV = 0x11, // TODO: Sure this is not Use Bed?? + E_ANIMATION = 0x12, + E_PACKET_13 = 0x13, + E_NAMED_ENTITY_SPAWN = 0x14, + E_PICKUP_SPAWN = 0x15, + E_COLLECT_ITEM = 0x16, + E_ADD_VEHICLE = 0x17, + E_SPAWN_MOB = 0x18, + E_DESTROY_ENT = 0x1d, + E_ENTITY = 0x1e, + E_REL_ENT_MOVE = 0x1f, + E_ENT_LOOK = 0x20, + E_REL_ENT_MOVE_LOOK = 0x21, + E_ENT_TELEPORT = 0x22, + E_ENT_STATUS = 0x26, + E_METADATA = 0x28, + E_PRE_CHUNK = 0x32, + E_MAP_CHUNK = 0x33, + E_MULTI_BLOCK = 0x34, + E_BLOCK_CHANGE = 0x35, + E_BLOCK_ACTION = 0x36, + E_EXPLOSION = 0x3C, + E_SOUND_EFFECT = 0x3D, + E_NEW_INVALID_STATE = 0x46, + E_THUNDERBOLT = 0x47, + E_WINDOW_OPEN = 0x64, + E_WINDOW_CLOSE = 0x65, + E_WINDOW_CLICK = 0x66, + E_INVENTORY_SLOT = 0x67, + E_INVENTORY_WHOLE = 0x68, + E_INVENTORY_PROGRESS = 0x69, + E_CREATIVE_INVENTORY_ACTION = 0x6B, + E_UPDATE_SIGN = 0x82, + E_PLAYER_LIST_ITEM = 0xC9, + E_PING = 0xfe, + E_DISCONNECT = 0xff, }; //tolua_end -- cgit v1.2.3