From 6c54650b273f83454e8455bdc6352c6d73708639 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 8 Aug 2013 09:53:26 +0200 Subject: cPlugin: Removed empty default implementation of virtual calls. --- source/Plugin.cpp | 582 ------------------------------------------------------ 1 file changed, 582 deletions(-) (limited to 'source/Plugin.cpp') diff --git a/source/Plugin.cpp b/source/Plugin.cpp index 76110321a..61c37f38c 100644 --- a/source/Plugin.cpp +++ b/source/Plugin.cpp @@ -31,588 +31,6 @@ cPlugin::~cPlugin() -void cPlugin::Tick(float a_Dt) -{ - UNUSED(a_Dt); -} - - - - - -bool cPlugin::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) -{ - UNUSED(a_World); - UNUSED(a_Digger); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - UNUSED(a_Pickups); - return false; -} - - - - - - -bool cPlugin::OnChat(cPlayer * a_Player, AString & a_Message) -{ - UNUSED(a_Player); - UNUSED(a_Message); - return false; -} - - - - - -bool cPlugin::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - return false; -} - - - - - -bool cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - UNUSED(a_ChunkDesc); - return false; -} - - - - - -bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - UNUSED(a_ChunkDesc); - return false; -} - - - - - -bool cPlugin::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - return false; -} - - - - - -bool cPlugin::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - return false; -} - - - - - -bool cPlugin::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) -{ - UNUSED(a_Player); - UNUSED(a_Pickup); - return false; -} - - - - - -bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -bool cPlugin::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) -{ - UNUSED(a_Reason); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split) -{ - UNUSED(a_Player); - UNUSED(a_Split); - return false; -} - - - - - -bool cPlugin::OnHandshake(cClientHandle * a_Client, const AString & a_Username) -{ - UNUSED(a_Client); - UNUSED(a_Username); - return false; -} - - - - - -bool cPlugin::OnKilling(cEntity & a_Victim, cEntity * a_Killer) -{ - UNUSED(a_Victim); - UNUSED(a_Killer); - return false; -} - - - - - -bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) -{ - UNUSED(a_Client); - UNUSED(a_ProtocolVersion); - UNUSED(a_Username); - return false; -} - - - - - -bool cPlugin::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerEating(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerJoined(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_Status); - return false; -} - - - - - -bool cPlugin::OnPlayerMoved(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - return false; -} - - - - - -bool cPlugin::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) -{ - UNUSED(a_Player); - UNUSED(a_Entity); - return false; -} - - - - - -bool cPlugin::OnPlayerShooting(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerSpawned(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerTossingItem(cPlayer & a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - return false; -} - - - - - -bool cPlugin::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - return false; -} - - - - - -bool cPlugin::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_CursorX); - UNUSED(a_CursorY); - UNUSED(a_CursorZ); - return false; -} - - - - - -bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -bool cPlugin::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) -{ - UNUSED(a_World); - UNUSED(a_Entity); - return false; -} - - - - - -bool cPlugin::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster) -{ - UNUSED(a_World); - UNUSED(a_Monster); - return false; -} - - - - - -bool cPlugin::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity) -{ - UNUSED(a_World); - UNUSED(a_Entity); - return false; -} - - - - - -bool cPlugin::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster) -{ - UNUSED(a_World); - UNUSED(a_Monster); - return false; -} - - - - - -bool cPlugin::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) -{ - UNUSED(a_Receiver); - UNUSED(a_TakeDamageInfo); - return false; -} - - - - - -bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) -{ - UNUSED(a_World); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_Line1); - UNUSED(a_Line2); - UNUSED(a_Line3); - UNUSED(a_Line4); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) -{ - UNUSED(a_World); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_Line1); - UNUSED(a_Line2); - UNUSED(a_Line3); - UNUSED(a_Line4); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnWeatherChanged(cWorld & a_World) -{ - UNUSED(a_World); - return false; -} - - - - - -bool cPlugin::OnWeatherChanging(cWorld & a_World, eWeather & a_Weather) -{ - UNUSED(a_World); - UNUSED(a_Weather); - return false; -} - - - - - -bool cPlugin::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) -{ - UNUSED(a_Split); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) -{ - UNUSED(a_Split); - UNUSED(a_Output); - return false; -} - - - - - AString cPlugin::GetLocalDirectory(void) const { return std::string("Plugins/") + m_Directory; -- cgit v1.2.3